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Posts posted by Affe
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Rates are 1:8.1 assuming there are no deaths + higher chance if ur mvp to get the drop.
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I can get 400 red chins an hour by forcing the spawns.
Never seen any issues with catch rates lol. -
Id like to suggest a NPC that gives you the option to make tree saplings for you similar to Zahur that makes unf potions for you.
All you would need is the filled plant pots & the tree seeds and in return you would get the corresponding sapling.
Could take a small fee for the exchange as well. -
Monk with the dope gfx as always!
He did the nogamenolife logo for me back in the atlas times. Couldn't have done a better job myself! -
As a weeb, this thread disgusts me.
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11 minutes ago, Skills said:
Black is default. ?
It better. ?
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Updated so the shitty forums doesn't fk with the thread
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New & old works i've done.
No, i won't do your shitty clan logo.
Zaros logos
Clan logos
Forums signatures
Server banners
Clan avatar
Pixelart
Meme
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Are you still a virgin default white forums user?
Well not for long! This guide is here to help you turn on dark mode for once and for all become a chad forums user!
I will let the pros and cons speak for themselves.Step 1.
Open the forums https://forum.zaros.io/
Step 2.
Scroll all the way down.Step 3.
Click on "Theme".Step 4.
Select Zaros (Default).Step 5.
Wait for the auto reload and bam, you are no longer a white virgin forums user.Thanks for reading.
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10 minutes ago, Hope said:
He meant for after the $5,000 rank, not below it ?
Zenyte rank? PauseChamp
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53 minutes ago, Tim said:
Chance of graceful piece being spawned when doing agility? y tho. seems pointless to me, graceful is easy to get. Even the Marks of Grace suggestion, it's really not hard to pick them up on the way around the course, feel like the developers would be wasting their time and could be focusing on more important projects.
In atlas we had as hope said, a agility event where graceful peices would spawn and it was exclusively the white graceful that dropped that could not be obtained from anywhere else.
I should add that in in post to make it more clear, thanks ? -
5 minutes ago, Classic said:
Thank you for your reply on this discussion. How much will each of those ranks cost? I'm also wondering if 5 ranks is enough tbh.
Perhaps something like this: $10, $50, $150/$200, $500, $1000, $2500, $5000 and maybe even a $10,000 donator rank?
On atlas the ranks were:
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11 hours ago, Classic said:
Hardly anybody opens a RSPS these days from a hobby point of view and if you want an active server with players you will need to advertise & pay content creators which isn't cheap.
Private server in 2020 is a business which relies on donations and nobody/not many people are going to donate unless they get something in return for their money.
However there are many different ways of making donating worthy meanwhile not actually fucking up the whole economy or giving iron accounts too massive advantage and here's how or at least the main idea what a donator store could offer:
1) Quality Of Life stuff: Things that generally make the game more easy & smooth for the players
Could be for example a donator zone that makes skilling more smooth & efficient or you get to do farm runs more often depending on your rank & you receive a small boost when picking your herbs from your planted seeds. There could also be for example some sort of slayer points boost or a donator only slayer cave / cheaper instances for boss rooms
2) Unlocking untradable items from the donator store will save time but it won't have a negative impact on the economy (Fire cape,void,dragon defender etc)
3) The higher donator rank you have the more:
A) Minigame points you receive per game (pest control for example)
B) You get to skip more waves at fight caves & inferno for example
C) More vote points each time you take your time to vote
D) You don't need to pay to repair broken barrows/decanting potions for free
4) Skilling outfits that give you small boost for certain skills could be in the donator store
5) Maybe there could be an extremely small boost for drop rates if you have +$500 in donations
6) Cosmetics that let you stand out from rest of the players:
A) Rare items that won't have an impact on the economy or give unfair advantage PVP or PVM wise
B) Different tiers of donators can unlock different types of skin colors to stand out
C) Different kind of scrolls in the donator store that will give you small boosts for example: TOB scroll/COX scroll/Gauntlet scroll/Clue scrolls/Drop rate booster/Pet hunting scroll and maybe even some sort of PVP points scroll
This list could go on for quite a long time but this is just a simple example because people should get something in return for their money otherwise they simply won't donate if they don't see a reason to do so but of course it shouldn't be anything that wrecks the economy or gives people a massive advantage compared to other players because that will just demotivate them as well.
I couldn't have summarized it better myself.
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On 6/14/2020 at 6:54 PM, Ollie V1 said:
Disagree. No support. Should be replicating OSRS not giving such a advantage for donators and store buyers to ruin economy straight away.
So how do you give a incentive to donate & support the server without perks/benefits or items to donate for?
I've supported many servers by not receiving anything for it but not everyone is like me.
Id like to throw a question back to you. What would you suggest be the incentive for people to donate if perks/benefits or items were not an option to donate for? -
On 6/12/2020 at 5:17 PM, Suroks said:
I like it. But are these donator perks or benefits? Difference being that perks is something you buy once and unlock permanently, while benefits come with the purchase of the rank itself.
Nice of you to take notice of this. I havn't distinguished these from each other since i think it would be up to the developers of where each benefit/perk would land.
If you have to buy a feature or if it comes included with your rank id personaly see "less valued" features included in your rank and "slightly more valued" features to be bought.
From my experience when playing atlas all benefits was included with your rank and i wouldn't mind it staying that way. -
3 minutes ago, Nigel said:
@Affe To make it more clean looking & less like confused try doing the layout like this:
- Unlimited use of the pest control seal, perhaps include a damage boost as well.
- Mark of Graces are placed directly in your inventory & if you don't have space, in your bank.
- Unlocks chance of graceful peices being spawned when running a rooftop course.
- Send extra supplies gained from various skilling activites straight to the bank,
- instead of landing on the ground or a players inventory.
- Examples: Gems while mining, birds nest while woodcutting etc
- (clue nests, clue geodes, clue bottles etc will only give a clue scroll in the bank)
- Weedkiller - Weeds will never appear on farming patches again
- Farming cape will act as farming tools, seed dibber, rake, spade, gardening trowel & secateurs
- The bonecrusher will also crush ashes for prayer xp.
- As a donator you have a chance to receive a supply drop of certain items when killing a npc,
- the chance to receive it will increase with your donator rank. The supply drops would consist of,
- untradeable unblighted versions of food & potions that only you can use.
-- Overal, Nice suggestions however to some of em i just CBA it needs to remain oldschool.
Will edit it once editing has been fixed. This was just copypasted from my notepad so i'll mkae sure it will look more structured.
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KEKW
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These perks are mostly inspired from Atlas & osrs gameplay.
I will add/modify perks & store suggestions as i get feedback & new ideas.
Let me know what you guys think of current ones i've come up with.
Zaros Donator perks suggestions:- Unlimited use of the pest control seal, perhaps include a damage boost as well.
- Mark of Graces are placed directly in your inventory & if you don't have space, in your bank.
- Unlocks chance of graceful peices being spawned when running a rooftop course, it would be a unique colored graceful that spawns that cannot be obtained anywhere else in game.
- Send extra supplies gained from various skilling activites straight to the bank, instead of landing on the ground or a players inventory. Examples: Gems while mining, birds nest while woodcutting etc (clue nests, clue geodes, clue bottles etc will only give a clue scroll in the bank)
- Weedkiller - Weeds will never appear on farming patches again
- Farming cape will act as farming tools, seed dibber, rake, spade, gardening trowel & secateurs
- The bonecrusher will also crush ashes for prayer xp.
- As a donator you have a chance to receive a supply drop of certain items when killing a npc, the chance to receive it will increase with your donator rank. The supply drops would consist of, untradeable unblighted versions of food & potions that only you can use.
Donator store suggestions:
- Scroll of aggression, makes all monsters aggresive to you when toggle it on and unaggresive when toggled off
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Thread media archive:
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Wilderness Suggestions Changes & Incentives
in Archive
Posted
Went pking at revs, galvek, chaos altar, ancient casket, lava dragons, wildy bosses, rouges castle and many more places.
Had a fun little war vs the vennies at revs & then got out numbered by som clan at galvek (like 8 v 40 kekw).
And im not even a pker, im a hardcore pvmer who just went along for that 25 player kill achievement really.
Sorry to say, but are you pkers really even trying to find ppl?