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Creampie

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Everything posted by Creampie

  1. Yeah you guys did, the blast furnace is limited on osrs and this was intended to be the same as osrs. down to run energy depleting. You abused a bug and are now crying about the results of your actions its hilarious really
  2. No support, if you abused this bug you should be punished. The punishment is the fact that you cannot use blast furnace until you manually take out your bar stack. This is what you get for bug abusing.
  3. Creampie

    The Gauntlet

    As of right now, the gauntlet (normal & corrupt) is really overtuned. I don't know if it's because of Crystalline Hunllef having too much accuracy, too much defense, or the crystal tornadoes being able to hit you while they shouldn't. A player who goes into the gauntlet and makes no mistakes on oldschool runescape is guaranteeing a completion, but here on Zaros players who attempt the gauntlet are rolling a dice even if they are mechanically flawless. Crystalline Hunllef accuracy is just far too much, hes frequently hitting high damage roll hits even with crystal armor on, in the normal gauntlet you can eat anywhere from 8-20 food when you should be using 4-8. Crystalline Hunllef also has far too much defense or the combat formula is broken, when using the bow & the staff, you can expect to hit 0s many times over (Especially if you are using the staff). Playing as a hcim in the current Zaros it's looking like blade of saeldor is going to be an impossible grind and with tob coming out people are going to want this item. Currently gauntlet has 6x more deaths than it does completions and this is from experienced players who have done it on osrs, on ikov, on other private servers but here on Zaros it's just overtuned. I suggest lowering Crystalline Hunllef's accuracy or defense to be more in line with oldschool runescape kill times and difficulty. I also suggest fixing the crystal tornadoes so that when a player is moving diagonally they will not be damaged allowing for high skill players to combat tornadoes and get larger dps windows with less risk. I know I haven't given much and didn't create any of the code and also don't know the combat formula (not the same as osrs we all know that) so I don't know how you would go about fixing something like this, but in my opinion, the gauntlet should be a consistent money maker and for that to happen consistent completions need to be reasonably achievable.
  4. I dunno I tried that and it didn't work so I'm so confused, and wouldn't they just say "Fixed a bug where cerberus could be killed without a hellhounds or cerberus slayer task"?
  5. What does this mean? Cerb is a slayer boss and you are supposed to have infinite access, limiting it will just not be fun I don't see the point of that
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