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Zuk my Zik

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Everything posted by Zuk my Zik

  1. Randomly thought of this and i feel like it would be a pretty dope idea as sometimes there's more then 1 useful unique perk on a pet but hard to squeeze all the perks you want onto the same pet so i thought how about a way to have different "presets" of perks on the same pet so for example using Doominion as an example and with it being a 5 perk pet and having 2 useful unique perks that could be useful in completely different scenarios you could roll the berserker unique perk and all dps perks onto 1 preset but then roll the demon damage perk and all dps perks onto another preset, This then allows for pets to have much more versatility and options as you would be able to select different presets for different pieces of content but would still have to roll for those perks on those presets meaning that there will be a larger consumption of pet tokens and end game players with no use for pet tokens/town board points would be more incentivised to continue completing townboard tasks to get more pet tokens even though they're max level townboard.
  2. If anything i propose adding those wildy achievements back for HCs so that everyone has to do them if you choose the HC gamemode that's your choice and so if you want the comp cape so badly you should have to do those wildy achievements or stick with a infernal cape.
  3. I don't think any master achievements need removing though tbh, they're all do-able if you put in the effort.
  4. Yea definitely agree similar to Pre-eoc completionist cape where people had to reobtain their capes every few months with big updates being released.
  5. Introduction I believe a Trimmed Completionist cape should be added to Zaros that has requirements that acurately reflects what a Trimmed completionist cape should be because i believe the current Completionist cape requirements have been badly watered down to cater to players who are incapable and/or are lazy to actually put in the time and effort and this has led to basically anyone who actually puts time and effort into the game having a Completionist cape which badly devalues it as the cape should be difficult to obtain and rare to see but everyone seems to have one nowadays due to the watered down requirements. Main reasons why Trimmed completionist cape benefits Zaros: - With potential requirements including several killcounts, a decent chunk of players going for it may be inclined to spend money on certain items that will speed up the process for them, such as slayer task skip scrolls. - Another example of how this could help the server is if it were to have a collection log slot requirement. There are plenty of great boost scrolls in the voting store that will help players achieve this. Whether you buy them with a main with cash and use them on your iron account or you just straight up vote for them, somebody is voting for those scrolls and you may see an increase in voting activity for a prolonged period of time, depending on how sizeable the “grind” is. - Furthermore, without a clear path or direction mid-end game players that get to this stage will tend to get lost and bored and end up quitting. Due to the fact that Zaros's drop rates were dramitcally buffed along with the introduction of the Town board, this has accelerated the path to becoming a end game player on Zaros dramitcally and so this sense of direction really helps keep players occupied no matter how far away the goal seems. - Finally, With a wide range of tasks, certain niche items will become useful to people that previously were not. This is great for the economy and suddenly people will be delighted to receive a drop that they otherwisewould complain about "wasting their RNG" Potential Requirements for the Trimmed Completionist cape: - Regular Comp cape and it's requirements - Every achievement completed including Masters - Level 120 Townboard - 75% or X number of log slots of the Collection log completed - Varying Kill counts of bosses/mini games/raids depending on difficulty and time spent - X number of clues completed - X number of Slayer task streak obtained - Time based Challenges for Bosses/Raids/Mini-games taking inspiration from OSRS Combat achievements - Unlock and obtain every variant of the Slayer helmet - New requirements would be added with every big update such as Raids 3 Rewards: This Trimmed Completionist cape would be purely cosmetic as the regular comp capes stats/utility are already quite strong but i would not be against a small upgrade in stats even so the cape should come with the ability to fully customize the capes colour and a potential glow at the bottom of the cape taking inspiration from the Pre-eoc completionist cape, an alternative to this would be to modify the design of the current comp cape to a custom new cape. A golden "Completionist" title should also be unlocked to further distinguish from owners of either cape.
  6. Discord username: Kingredarrow#6414 Do you have any experience when it comes to bug-testing: Yes I have beta tested for Zaros prior to it's release helping fix bugs for content like CoX/ToB/Inferno etc and have tested in the past for other big servers. How knowledgeable would you say you are when it comes to Runescape/Oldschool Runescape: Extremely Knowledgeable, i've been playing Runescape for 15 years now and OSRS since 2016 and done pretty much every single piece of OSRS content there is to do when it pertains to every single facet of Runescape in terms of PVM/Skilling and any miscellanious content so i'd say i have an experienced grasp on all aspects of Runescape as well as having played Zaros since beta on and off and so having a understanding of the server. Runescape username & total level: CoX Prodigy and 2011 How do you feel you'd be useful in testing Zaros: I'm very experienced when it pertains to end game content and noticing small details/bugs at places like ToB/CoX/Inferno/Nex and their CM/HM variants which can help with a smoother experience as the small details is what makes the server feel more like OS and i can help test any content whatsoever i have a very experienced and balanced outlook on potential updates and any potential changes that need to be done for them to suit Zaros. I also have alot of ideas that circulate my head constantly on potential future updates and changes that could be made to current pieces of content to make them better that i could share. How many hours do you plan on spending per week on average testing: 10-20 hours
  7. If this was Dreamscape i'd agree tbf
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