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Porn Hub

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  1. i know its something so small but how about something like a dragon hide pouch as a 1 inv slot dragon hide storage thing, no one ever picks up d'hides when camping like kbd or vorkath even regular dragons because its not worth the invy slot, but something like this could be so QOL and would actually pick them up in future, might be a cool thing to have in donor / vote store to spend vote tokens on especially šŸ˜„

  2. 14 minutes ago, Lasanyer said:

    While I do want to transfer ranks over at times I don't think it should be allowed. This would pretty much allow you to die on a HC just to make a new one and transfer the rank (even if it's without tokens). It is sad to see accounts with possibly huge donation amounts go unused but this would also ultimately give the server less income.

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    I do agree with the fact that you should be allowed to request a transfer in case you donated to the wrong account/somehow redeeemed a scroll by accident or for some reason selecting the wrong game mode (this would require you to have little to no progress on your account before requesting it).

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    If you have tokens left over I'd suggest buying stuffĀ  like mboxes and either opening them or selling them and use that money towards scrolls.

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    It sucks having spent possibly thousands of dollars on a account that you dont use anymore but I think it would be in the best interest for the server to not allow transfers.

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    That's my take on it at least, hope it makes some kind of sense.

    like Lucky suggested, i would be more than happy for this to come with a fee, such as having to pay for a rank transfer scroll, this then stops people just transfering standard $10 donator and $50 over and over again but gives people that have donated $100's-$1,000 a chance to re use their donator status on an account they actually use for a smaller fee. when you're end game you are buying scrolls with in game cash anyways and hardly actually donating irl cash, at least this is just another "extra" way of donating. Im definetly not going to be paying for extreme or legendary again with cash, but would i pay $25 or so to have thoes ranks from accounts i already have put to an account i use, yes i would.

  3. Just a suggestion as i have this problem i figured other probably would too and maybe it was worth a conversation. Obviously most of us have multiple accounts that we play on, sometimes thoes accounts get neglected and we just give up playing them or if for instance it was a Hardcore and you die you might just quit that account and go and start a fresh. The problem is personally i have like 5 accounts i dont use or play anymore with donator ranks wasted and some ranks even higher than the ranks of the accounts im actually playing that just feel completely wasted because they was once hardcore or irons and have lost status or been de-ironed. Im proposing the idea of maybe a donator scroll feature where you can reedem a donator scroll for the value of the amount donated on your account i.e if i have donate $90 i can redeem a $90 donor scroll that i can then use on my other account and my account then has that $90 added on to its current donation rank. Obviously this will just be a scroll worth no value, you're not going to get points from redeeming these scrolls and they could possibly be capped to a "once per account" type deal so you can only redeem your donation value for a scroll once per account, obviously you can still donate on your account and rank up your donator status from scratch again. You could make them completely untradable and just a "useable" item. it would just be nice to make use of useless donations and useless accounts. If this isnt an option than i just propose that we are allowed to request these transfers of account statuses even if it is a one time thing. If i have an account with legendary rank or whatever that i dont play anymore and an account i play all the time that has a low / if any donator status id like to be able to use the rank i have paid for and actually put it to use.

  4. agreed TOB should be a master achievement, maybe lower it to 10-15, the other ones tho should stay where they are, there has to be some kind of risk to complete the achievements, this is comp cape afterall its supposed to be very end game content having a comp cape, if youre a HC there has to be some risk involved otherwise whats the point and comp cape is supposed to be one of the biggest achievements in game, if you wanna bypass everything that could cost you a life whats the point?

  5. general idea is good i like the idea of hitting a certain amount contributed to activate an event, would be good if you could add items to the well as most would prefer to dump shitty items instead of cash. id hope we can have some originality instead of "well of goodwill" sounds cringe and its not goodwill if youre only contributing for self gain. concept of the idea is +1 tho šŸ˜„

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  6. 2 hours ago, J O S H U A said:

    If gambling is the only aspect you can point out on a server, its probably not a good server to begin with, just saying.

    You as a player haveĀ the choice to pick whether or not you want to take a risk on those odds. You took the risk thinking you could beat them, and got burnt.

    There are other hosts willing to not do 2x tie host win. Cant be impatient with it.

    player count literally speaks for its self, theres a reason why 90% of the player base have already left, i can point out many many reasons about the server if youd like me to go over some? theres also a reason why most servers can retain a 300+ player base at all times not just peak times. we can get into that if youd like ? Just saying.

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  7. On 4/16/2021 at 11:39 PM, i rift i said:

    I actually notice regular players have quite the problem selling/buying gear often. Maybe you could convince most wanted to regulate the economy with his ample resources?

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    Youā€™d be so lucky. The guy ainā€™t doing anything unless itā€™s in his best interest.

  8. Okay like I previously said, my issue isnā€™t that heā€™s doing thoes rules me issue is that the rules arenā€™t the same for everybody, why should certain people be allowed better odds for the same game. And your argument is that ā€œisnā€™t that what the duel arena is forā€ in reply to 50/50 odds.. the same reason gambling sites donā€™t just offer 1 game with 50/50 odds and the rest 80/20 odds. I agree host should haveĀ additional Iā€™m not disputing that, Iā€™m disputing the same odds for each better. Why should I have less odds than others because I donā€™t kiss his ass?. My issue is how can he tell me / others ( I only do 2x tie = bust ) and then 5 minutes later heā€™s gambling others 50/50 odds heā€™s literally giving people he likes a fair chance while significantly lowering the odds for others. Itā€™s literally the definition of a scam....

  9. Recently i was doing some FP'ing vs MW. He said to me that the only odds he FP's on are 2x tie = host wins despite him having rediculous odds on me, i agreed to the FP, ultimately i lost a few bill FPing him nearly every time i lost to him was due to a 2x tie host win and he cleaned me, its fine, i agreed to thoes rules on the basis that he gives the same rules to everybody. However, this isnt the case, as seen in youtube videos of him gambling other people and seen in game gambling his friends he does not use the same rules, he uses the normal rules of BWRP until someone wins 50/50 odds. My problem here is that like the Duel arena (unless scammed) FPing should and always has been 50/50 odds the only time you have less odds is when you chose to play 55x2, 1-45 x2 or sometimes the host will allow something like 90x3 depending on who it is. No where else have i seen a host giving different people different odds depending if he likes you or not its actually rediculous. My proposal is that FPing should always be same odds to every person, either you chose to keep your 2x tie = host win and lose out on customers or you give everybody the same 50/50 odds and dont allow 2x tie rules with a pick and chose of who you do and dont like, its literally the definition of scamming. You dont go to a casino and play Blackjack and the guy next to you is playing normal rules but if you want to gamble you're being forced to play at marginally lower odds. WHY tf is this actually allowed??

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  10. 10 hours ago, x8x x8x said:

    simply put.Ā 

    Adding a price floorĀ to an already under demand market will further lower demand, thus overall sales will suffer even more.

    most items are not in demand because everyone already has the items if not multiples, hence why having a way to get them out of the game only creates a demand because there will eventually be less causing the item to rise and more demand.....

  11. 13 minutes ago, Hope said:

    Professor Oak is currently tasked with a project outside of Zaros, Klem is focused on our upcoming Deadman mode, and Polar and I are still doing updates to the economy world. We all have different responsibilities and our activity on the forums, game, discord, elsewhere all depends on what we're doing.

    i see what you are saying, but nobody is telling you to set a party hat in for 10b to the shop, even if you done this to the obvious, godwar items, zenyte stuff, zulrah stuff, just focus on the items that are really struggling in game for a little while, this would help out the server imensly. especially would stop irons from dumping items in tp as they would be able to sell their item for cash to pay for things like runes. also things like slayer skip scrolls and instance tokens even if they had a shop price of 350k ea or whatever it might be, youre losing a good chunk of them out of the eco to shops, bringing in more cash to spend in tp meaning items are inevitably going to increase their value almost imediately, also if you set price of say armadyl chest plate to the store for 50m cash, once everyones sold theirs to the store, the increased value in the item is going to help out so much. i know its a difficult desicion to be made, but making the right decision now could result in a better outcome than waiting even longer and losing people to such demotivation that they are grinding for peanuts

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  12. just to reiterate, i put this suggestion in like a month ago and it was completely ignored, so here is a repost.Ā  its the most simple solution to such a big problem items in the game actually have next to no value, theyre worthless. Either they're in tp for next to nothing or have been sitting there in tp for days or you have to massively undercut people to get a sale, no one wants to buy anything unless they can merch you down to selling for next to nothing. I dont really understand why many months into the server there hasnt been any try in resolving the issue. you could literally combat this issue with something so simple for instance ( spend a couple of hours giving items a set value, example - set price of an armadyl chestplate to 40m if sold to the general store, set price of dwh to 125m cash if sold to general store ) it would literally take a few hours to set some values for items when sold to general store, not only does it remove an awful lot of items out of the game, it give more cash flow into the game in return therefor items in tp are going to sell more often. not only are items not being cheaply sold for peanuts on tp, youre removing items out of the game therefor the value of items are going to increase. a dragon warhammer isnt going to fall bellow 125m if you can sell it to gen store for that price. a bandos tassy isnt going to fall below 40m if you can sell it to gen store for that value. i think this would help the server a great deal if im honest and i think you need to put some effort into fixing the issue.

  13. 22 minutes ago, UIM Ramsey said:

    I completely agree that the economy needs to be addressed. Although I am not on board with seeing general store prices on items. This will just pump GP for nowhereĀ into the game and cause massive inflation.Ā Ā 

    I think instead of this, we need to make a well of goodwill so that there is a constant money sink because I don't believe there is one right now.

    i honestly dont see players donating their items to a well for nothing in return and even if there was rewards for hitting certain milestones i still dont think players are gonna send their items into a well for not alot in return, inflamation of gp will be good for the server and might balance out the lack of gp we currently have, the only reason items are so worthless is the huge amount of items in game and the little gold people have i think an inflamation of cash gp is a much better thing then too many items that are worth nothing. prices of items will go up for sure thats the point, and yes there will be more cash in the game but items will be more exencive so it counter balances the situation

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  14. I got thinking earlier about items in the game actually having next to no value, theyre worthless. Either they're in tp for next to nothing or have been sitting there in tp for days or you have to massively undercut people to get a sale, no one wants to buy anything unless they can merch you down to selling for next to nothing. I dont really understand why many months into the server there hasnt been any try in resolving the issue. you could literally combat this issue with something so simple for instance ( spend a couple of hours giving items a set value, example - set price of an armadyl chestplate to 40m if sold to the general store, set price of dwh to 125m cash if sold to general store ) it would literally take a few hours to set some values for items when sold to general store, not only does it remove an awful lot of items out of the game, it give more cash flow into the game in return therefor items in tp are going to sell more often. not only are items not being cheaply sold for peanuts on tp, youre removing items out of the game therefor the value of items are going to increase. a dragon warhammer isnt going to fall bellow 125m if you can sell it to gen store for that price. a bandos tassy isnt going to fall below 40m if you can sell it to gen store for that value. i think this would help the server a great deal if im honest and i think you need to put some effort into fixing the issue.

  15. I got thinking earlier about items in the game actually having next to no value, theyre worthless. Either they're in tp for next to nothing or have been sitting there in tp for days or you have to massively undercut people to get a sale, no one wants to buy anything unless they can merch you down to selling for next to nothing. I dont really understand why many months into the server there hasnt been any try in resolving the issue. you could literally combat this issue with something so simple for instance ( spend a couple of hours giving items a set value, example - set price of an armadyl chestplate to 40m if sold to the general store, set price of dwh to 125m cash if sold to general store ) it would literally take a few hours to set some values for items when sold to general store, not only does it remove an awful lot of items out of the game, it give more cash flow into the game in return therefor items in tp are going to sell more often. not only are items not being cheaply sold for peanuts on tp, youre removing items out of the game therefor the value of items are going to increase. a dragon warhammer isnt going to fall bellow 125m if you can sell it to gen store for that price. a bandos tassy isnt going to fall below 40m if you can sell it to gen store for that value. i think this would help the server a great deal if im honest and i think you need to put some effort into fixing the issue.

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  16. november i think youll find my account probably has 90% more "grind time" than yours will ever have being a normie account. this was a suggestion and an opinion, try not to cry over it šŸ˜›

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  17. am i the only person that feels like the drops rates for hydra are way to high, its 1/700 for claw drop, if you actually do go dry theres a potential you can see 2,000 kills without on or if you get unlucky with getting the other 1/700's. Hydra is a task only boss which also slows down the rate of killing and with a kill time of roughly 2 minutes per kill it could potentially take you 66 hours of non stop hydra to get there or potentially even more. many people have recieved tbows in less time than it could take to get a claw drop. I feel like the drop rate for claw and the other 1/700's should be reduced down to 1/500 with the rings from 1/320 to maybe 1/250. i dont think id be the only one that agrees?

  18. Hey everyone, Standalone cc are hosting a huge PvM Bingo event next week with over $100 in prizes. all you have to do is join the cc and ask for a discord invite to react to the post in events channel to participate. we're expecing quite a good turn out with Standalone cc being rank 1 cc for irons and normal players. we have between 10-30% of the player base logged in the cc nearly all the time with a great bunch of guys and a great discord community! feel free to come along, join in and have some fun with our weekly PvM / skilling events and earn some great prizes šŸ˜„ [Click and drag to move] you can join our discord @ Discord.me/Standalone we look forward to seeing you ā¤ļø

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  19. Hey everyone, Standalone cc are hosting a huge PvM Bingo event next week with over $100 in prizes. all you have to do is join the cc and ask for a discord invite to react to the post in events channel to participate. we're expecing quite a good turn out with Standalone cc being rank 1 cc for irons and normal players. we have between 10-30% of the player base logged in the cc nearly all the time with a great bunch of guys and a great discord community! feel free to come along, join in and have some fun with our weekly PvM / skilling events and earn some great prizes šŸ˜„ [Click and drag to move] you can join our discord @ Discord.me/Standalone we look forward to seeing you ā¤ļø

  20. Hey everyone, Standalone cc are hosting a huge PvM Bingo event next week with over $100 in prizes. all you have to do is join the cc and ask for a discord invite to react to the post in events channel to participate. we're expecing quite a good turn out with Standalone cc being rank 1 cc for irons and normal players. we have between 10-30% of the player base logged in the cc nearly all the time with a great bunch of guys and a great discord community! feel free to come along, join in and have some fun with our weekly PvM / skilling events and earn some great prizes šŸ˜„ [Click and drag to move] you can join our discord @ Discord.me/Standalone we look forward to seeing you ā¤ļø

  21. Hey everyone, Standalone cc are hosting a huge PvM Bingo event next week with over $100 in prizes. all you have to do is join the cc and ask for a discord invite to react to the post in events channel to participate. we're expecing quite a good turn out with Standalone cc being rank 1 cc for irons and normal players. we have between 10-30% of the player base logged in the cc nearly all the time with a great bunch of guys and a great discord community! feel free to come along, join in and have some fun with our weekly PvM / skilling events and earn some great prizes šŸ˜„ you can join our discord @ Discord.me/Standalone we look forward to seeing you ā¤ļø

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