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T0M

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Everything posted by T0M

  1. I think F-G means he'd like them to be part of the public chat box not game chat box.
  2. Untradeable items unbreaking is guaranteed loot, so it's a good thing really. honestly, remove the toxic BH system and watch more ppl go in wildy, pvmers will go in more if people can't tp ontop of their head which will make wildy more active in general, which will bring more pkers and maybe more people would be willing to give pking a try too
  3. As i recall, the consensus was to add the superior npcs as pet drops, very low chance to keep them rare given their variety, it would be a very nice addition
  4. Would be nice, but won't ever happen 'cos it'd hurt their income if fewer people had a reason to donate for scrolls
  5. Items breaking is a cash sink, if you don't want your items to break, don't risk them. It comes down to one of the oldest saying in runescape "don't risk what you can't afford to lose" Why should bad pkers be crutched up for being bad? - they shouldn't. If you run out of money pking go do something else, there's plenty of ways to make money.
  6. T0M

    hide pouch

    Damn, that image was far bigger than i imagined sorrry.
  7. T0M

    hide pouch

    Druid pouch has no current uses i'm aware off, and might be a good one to use. On a side note, maybe instead of adding yet another item to vote store, why not make it droppable from dragon npcs instead? A little like Looting bag, higher hp the dragon has the more chance, so babies would drop it mega rare, and vorkath the most common or something.
  8. T0M

    Lost 2FA

    try an admin on discord that'll probably speed this up for you
  9. That's neat, i like that a lot. Maybe the higher grade the item put in, the higher % of triggering something. And then, if you wanted to go further, you could have it so all the players who put items in, in the time between the last event triggered by it, and the one just triggered entered into a lottery of sorts, with more "tickets" being granted the better the item you put in, and then those players would be entered into a draw to win a non-tradable cosmetic kit, would give people a reason to put items in then, especially the super rich, which will help eco get rid of the mass excess those people hold.
  10. Best fix suggested thus far is the well in my view, make it so certain items work, and then make the list of acceptable items some of the better tier stuff, not like rune platebodies etc, otherwise it'll be events none stop, high tier items plus cash - only viable solution i can think off without devs being up shit street in the future.
  11. I mean, Hope already said they are adding a fix for money issue in next update (well, he said next 2 but that was just before last one hit) Also, if the main problem is irons dropping items to alts to sell for dirt cheap, simple fix, don't let irons drops be visible to other accounts for pickup, even in wildy. Make it so you can't drop an item in wildy if you've been damaged by a player in the last 30-60seconds or something to stop this being abused so pkers can't get loot if dropped by an iron, and this problem self solves. however, irons will use this money to buy donor scrolls for their iron accounts, it's something that's going to be an issue forever, 'cos irons want the donor perks but they can't buy donor scrolls like a normal player, and this is their way around it, which is rather fair tbh, but 'cos they're not in need of money - really - they don't care about how low they sell their items it's meaningless to them so long as they can get enough for the scroll they wanna buy. The only other possible solution really, is to make things have a minimum value, but then devs would be tampering with eco and nobody likes that, it's a loss / loss for the developers in all honesty, even adding a good buy price from npcs for items would be an issue in of itself in the long run.
  12. Great idea and would solve most botting issues. On my previous server mods had ::hide which turned them invisible to anyone other than mod rank and higher, very useful for spying on people who were reported for botting to monitor their activity for a few minutes before making yourself known - as most rsps botters i've encountered check their screen every few mins knowing mods do bot checks, if they don't see a mod they go back afk and just use the excuse they were watching youtube or something hence their delay. You can buy cooked sharks for 1k each from head chef npc, the only people who make their own food are irons, and most of them just use warrior guild cheese potatoes or fish minnows to get noted sharks. 50m in a week isn't that much really, not when you start getting into the good gear upgrades, it is a rsps after all, you don't want to grind slayer for a week and not even have enough money to buy 1 item upgrade. Also, there needs to be people ingame to buy scrolls, or nobody would buy the donor scrolls, 90-95% of players buy them to sell for cash, very few buy with the intention of using other than the first 10, or first 50, after that they're all bought with ingame cash to increase donation rank with a few exceptions. If you reduce the ability for people to buy them ingame, the players buying to sell will decrease, which would hurt server income far more. That is a little annoying, i can easily sit there and retype my message 5 times before it'll let me yell again - hell, personally i'd love to see an icon above chat, like when you get frozen, with a timer, dunno if people might find that annoying but i'd prefer that to a ingame message. There needs to be the yell drama, obviously there needs to be a line, but there are few pkers already, they rile each other up over yells with a dick measuring content and then go fight for those bragging rights on yell, i think staff have a good balance so far tbh. I've been on servers with no yell limits and that's bad, and i've also been on ones with very strict yell rules, my last one having a rule of no pk drama period, it killed wildy. staff thus far let it go until it becomes really heated and then they tend to step in, i do think your idea of a multiplicative mute would be a good addition, especially for those who don't stop when asked. The events change every week, they'd need to code every event to run on a timer, and then setup some way to queue them, would be a lot of work in my view for little yield long run, would be easier to give mods access to the events commands if they don't already have it, and they just follow the pre planned schedule server has a custom phase, i think this is the one you're talking about, it's in addition to normal zulrah rotations. already drops from barrows. A good suggestion ,one already made in many forms. My previous server had one that you could add 1m coins into it, for a % chance to active a 1hour random event, it was a very good money sink as lots of people used it hoping for bonus xp, or bonus drops etc, given this server has even more events than my previous server to choose from, i think it'd be used even more for high end events like clue casket, and Tob, pet boost, etc etc. Hopefully this one is added in soon in some form or another.
  13. On one hand, it'd be a nice QOL addition. On the other, agility pet is so rare that it's worth grinding for if you're a pet hunter, as almost nobody has it, unlike say a pet boss where most people have one already, or even fishing pet.
  14. My original comment was just fine, just 'cos i didn't go into as much detail as you'd have preferred doesn't mean anything, it was my opinion on a thread where you're seeking to gather opinions to form a consensus to showcase to the devs that this would be a good idea. As i said above, your entire premise for the challange being added is that it'd showcase those with the skill to earn one. And as my first comment said, that wouldn't be the case, the only thing it'd show is who had the biggest cash stacks (to afford the service fee) As such, i don't support the idea, when devs can focus their efforts elsewhere on things that actually matter. And you assume you triggered me 'cos i didn't like your idea? what an ego you must have.
  15. Allow // to work as well as ::yell If possible, allow people to offer up buy offers on items in the trading post, as well as sale offers. Change the colour of yells to something that isn't black, to offset it from normal game dialog. Make staff chat bypass public chat hide/off. -------------- A rather controversial one - have a rank of sorts, for a select few players, "middleman", these would be players trusted to hold pots during a gamble either for their own games, or holding for 2 others who are playing. These players, might be able to require a fee (upfront) for their services. This has been tried .. elsewhere, and proved to be effective at reducing scams by a rather huge portion.
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