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joshuaa

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Posts posted by joshuaa

  1. 4 minutes ago, Hope said:
    Good Morning, Zaros!
     
    Today's update features a variety of Content/QOL/Fixes that have been long awaited. Have a read over the notes below and let us know what you think!
     
    Trimmed Completionist Capes:
    • Are now available to the few players that have already obtained regular completionist capes and also manage to complete an extra set of requirements:
      • Completed all Master Achievements
        • New master achievements have been added. If you have ideas for new ones, don't hesitate to suggest them in our discord.
      • Unlocked 1,000 collection log slots
        • When the collection log increases size towards the future, this number will be adjusted accordingly (to stay at about 75% completion)
      • Achieved max level on the Town Board (level 125)
    • These capes are cosmetic upgrades only and do not offer increased bonuses/features over regular completionist capes.
    • Each completionist cape/hood now has trim/untrim options to quickly swap between the two styles.
    • Shortened Hans' dialogue to buy a completionist cape.
     
    Unranked Group Ironman:
    • Group Ironman players may now choose to de-rank themselves into unranked group ironman, which allows them to join other unranked GIM at their pleasure, with the cost of not appearing on the highscores any longer.
      • For security, group owners are currently not allowed to derank their entire group.
    • To do this you must first leave your group then select the "Unranked" option on the group settings interface.
     
    Bossing/PvM/Minigames:
    • Nex:
      • Solo Mode:
        • Solo players can now break out of their own ice prison. Similarly, if you are in a team and the rest of your group dies, you may still break out of the ice prison yourself.
        • Blood phase healing reduced by 50%.
        • Hitpoints reduced by 50%. Minion lifepoints remain unchanged.
      • You can now also use stab weapons (such as fang) to destroy ice stalagmites
    • Tombs of Amascut:
      • Removed a mechanic on P3 of warden that caused his attack speed to get faster at the 60% stage. This is only noticeable when running without the overclocked 2 invocation enabled
      • Fixed not being able to place mirrors in the het challenge room on certain tiles that mirrors were previously at
      • Fixed disconnecting issues at Zebak while playing on mobile
      • You will no longer lose runes from uncharging tumeken's shadow with a full inventory
      • Fixed the 2-minute ready up timer not working in the warden challenge room
    • Theatre of Blood:
      • Nylocas now classify as "spiders" for the arachnid pet perk, but will not work for spider slayer tasks.
      • Entry Mode:
        • Updated hitpoint scaling on bosses to match recent osrs update (capping at 400% at 5 players, previously 500% at 5 players)
        • There is no longer a restriction of 3 attempts. You can now make unlimited attempts after a team wipe.
        • Bandages are now given to every player after a team wipe.
    • Giants Foundry:
      • Adjusted the "Sweet spot" mechanic so it doesn't start as soon as you're finishing up a segment.
      • Spam clicking the mould jig after pouring the crucible will no longer make you lose your preform.
    • Nightmare:
      • Saradomin Godsword special attack should now heal the full amount on sleepwalkers
    • Zulrah:
      • Fixed the boat not having a quick-board option
     
    Skills:
    • Construction:
      • You can now build a kitchen spice rack. Since spice cannot be obtained in-game, the functionality has not been added.
    • Farming:
      • Fixed runelite not showing your current farming contract when receiving one from jane
    • Fishing:
      • Double catch chance now applies to minnows
    • Magic:
      • Fixed the fire orb spell not working
      • Added the resurrect crop spell in the arceuus spellbook
      • Fixed autocast select for ahrim's staff
    • Mining:
      • Dragonite ore will no longer proc the smelting effect of infernal pickaxes
      • Varrock diary double ore chance from OSRS has been simplified to one single 10% bonus when the player has completed a minimum of 40% achievements. This bonus is now also viewable in the game bonus statistics tab.
    • Prayer:
      • You can now sacrifice excess heads (cockatrice, basilisk, kurask, abyssal, kbd, kq, vorkath, and alchemical hydra) to the dark altar in exchange for 2,500 base prayer experience each.
    • Slayer:
      • Task extension unlocks will now yield the same amount as OSRS (instead of a random amount of 40-80). This effectively benefits amounts for some tasks (farmable/point monsters) while nerfing others (dragons, wyverns, ect)
      • Added jormungand's prison teleport to the slayer ring teleports
    • Smithing:
      • Fixed not being able to type in the chatbox (or bank search) after using a smithing interface
    • Thieving:
      • Increased maximum coin pouch capacity based on overall achievement progression:
        • Base: 28
        • 40%+: 56
        • 60%+: 84
        • 80%+: 140
     
    Town Board:
    • Fixed granting lower level tasks if re-rolled while the player was inside of a tournament.
    • Expert ToA completions now count as regular for the Town Board task
    • Added pickpocketing tasks
     
    Other Changes/Fixes:
    • Removed elite clue scrolls from lower level monster drop tables that shouldn't have them
    • Saradomin wizards that spawn from clues should no longer reduce stats/prayer from the god spell effect
    • Increased efficiency for doomsayer tools
    • Fixed the "no movement" setting not working in the new duel arena
    • Fixed combat animations for rockslugs and the kraka troll
    • Opening the explorer's ring teleport list will now tell you which farming patch you're at (if you're near one)
    • Base rates for grubby key and pages in the forthos dungeon are now more consistent with osrs (still scale based on your drop rate bonus)
    • Added red topaz machete to the melee store at home for pures
    • Elder chaos druids in the wilderness now drop wilderness clue scrolls
    • Added audio for spawning and de-spawning thralls
    • Fixed the fairy ring CIS error message not showing when a player hasn't yet unlocked the ring
    • Corrected ankou drop tables in the wilderness
    • God wars bosses should no longer target or retaliate to thralls
    • Added drop tables for zamorak monsters at the ZMI altar
    • Corrected/added mithril dragon spawns in the ancient cavern
    • Fixed being able to no-clip through the door/walls at lithkren vault
    • Fixed the achievement requiring you to kill all three dagannoth kings in one trip sometimes not working correctly after logging out inside the dungeon
    • Fixed fossil island storage sometimes not saving your stored fossils
    • Fixed nechryael animations when they spawn a "death spawn" minion
    • Corrected xp bonus given from the wise pet perk (now 10%)
    • Adjusted rates for gilded and 3rd age from elite clues (from osrs poll 76)

    lesgooo

  2. Inventory

    32c19f7cc9530113c2a97ce346cc49ab.png

    support.pngNote: Imbued Heart is not needed, but it does help with tanking some of the magic damage.

    Gear

    31c7a7962cde681b0c6afaf371c1fc87.png

     support.pngNote: You do not need to be on task to kill Vanstrom Klause, although having a vampyre task with slayer helm on will decrease your kill time and improve your damage output.

    support.pngNote: You do need Ivandis Flail or Blisterwood Flail in order to deal damage to Vanstrom Klause.

    Ivandis flail.png Blisterwood flail.png Both weapons can be purchased from the Slayer Reward Shop.

    Substitutions for gear (Best to worst):

             Helm: Slayer helmet.png -> Neitiznot faceguard.png -> Serpentine helm.png -> Helm of neitiznot.png

              Top:  Armadyl chestplate.png-> Karil's leathertop.png -> Saradomin d'hide body.png / Black d'hide body.png

         Bottoms: Bandos tassets.png -> Verac's plateskirt.png -> Obsidian platelegs.png 

       Rings: Berserker ring (i).png -> Brimstone ring.png -> Ring of suffering.png

    Amulet: Amulet of torture.png -> Amulet of blood fury.png -> Amulet of fury.png

                                Boots: Primordial boots.png -> Dragon boots.png -> Guardian boots.png/ Bandos boots.png-> Climbing boots.png

     

    How to get to him:

    5b189fb931770539adf2215781e8bd61.png

    Through the Zaros teleporter which is accessible in your spell-book tab, click on bossing -> scroll down to Vanstrom Klause.

     

    f008e028778e35c1aa8384fe4c9fe1d2.png

    Talk to him and click "Yes, I'll fight him" to begin the fight.

    f8fb47ac7bfab6c53c2870e899363c23.png

    You will enter the arena blocked by a red portal wall and the fight will begin.

    Pray Magic & Piety

    support.pngNote: Vanstrom Klause has two phases.

     

    Special Moves:

    54a8acd7f41705758070b54ab6b6abb1.png

    He will summon an acidic bloodveld which will chase you around the room, you can kill it with range.

    03ff1ed005443f208c07b552779d287d.png

    Failure to avoid the acidic bloodveld will lead you to be a dealt a nice explosive damage.

    a39cc7be340c8cbe8d79defc6ce2b546.png

    On the first phase, he will do this shadow barrage, doesn't hit for much.

    cf9b0425b5137cd2a3232c1e320c2ba2.png

    After you've killed his first phase, he will transform into some sort of gas and move to the middle of the fight arena.

    8ea6bc87f019a184e48e99a8150474cd.png

    He will regenerate his health by 200 Hitpoints icon.png

    ffaf80f9bb3a9fd3f78f51fb81f5167a.png

    During the second phase, he will release constant lightning bolts which first appear as shadows on the floor tiles, avoid the shadowed tiles to avoid massive damage.

    support.pngNote: You will still take damage from nearby lightning bolts but the damage will be reduced significantly.

     

    Vanstrom Klause Drop Table.

    9b6031f972068a1a7cfc3bd2fed469d5.png

  3. This would ultimately hurt the server in the long run. It would hurt funds that go into the server, payroll and ultimately making it not viable to run. 
    As much as it would be nice to kinda "chuck" all your donator account totals onto one, its better to leave it as is for the purpose of the longivity of the server. 

    Players should be 100% certain about what account type they sink their money into, to avoid the problem of useless accounts with X donation total on it.

  4. NOTE:

    THIS VIDEO WILL ONLY DO YOU GOOD IF YOU KNOW HOW TO DO OLM IN DUOS/TRIOS AND KNOW THE MECHANICS OF OLM, MEANT FOR THOSE TRYING TO LEARN THE HEAD MOVEMENTS IN SOLO OLMS.

    I started off kind of rough, just had woken up and was messing up quite a bit. Nonetheless, this is how you should be going about your Solo Olm kills.

    This video has no audio as its purpose is to demonstrate the specific tiles you need to stand on to rotate the head during Olm phases.

     

     

  5. 6 minutes ago, i rift i said:

    Oh im 1000% for being able to add it to tort, but maybe also anguish? Just call it something like a "blood shard extension kit"?

    Also, it wouldnt affect the regular blood fury, as the fury is a tribrid necklace. These would be just for their respective styles

     

  6. 5 minutes ago, i rift i said:

    Oh im 1000% for being able to add it to tort, but maybe also anguish? Just call it something like a "blood shard extension kit"?

    I like that idea. 

    Blood Shard Extension Kit that can be added to the Anguish, Torture and Occult Necklace? Thats a brilliant idea

     

  7. Allow Blood Shard to be added to the amulet of torture.

    Could be a perk that can be added to Slayer Reward Shop for a few thousand points. 

    Would give more incentive to players to go after blood shards, and actually use them. Also requiring it to be a few thousand points and requiring a torture in the first place means it wouldn't be something easily obtainable, and since it degrades with charges, wouldn't impact prices of anything.

    The stats of the torture will remain the same, the only difference would be the possible chance of healing.

  8. So I had an idea about the current state of Hardcore and Elite Ironman accounts. 
    Personally, I have both types of accounts and I can't seem to want to pvm the way i'd like to on them.

    Reason being, as many others are also afraid of, is dying to a game disconnect or internet failure. It keeps me, and many many others from doing things that are a bit more dangerous for those potential gear/weapon upgrades. Especially if you've donated quite a bit and have gotten far into the game mode, it would be extremely demotivating to die to a disconnect. 

    So with this being said, I have the idea of the "FORGET-ME-NOT" Crystal for Hardcore and Elite ironmen. 

    This crystal, would be sacrificed upon death (whether its disconnect related or  mistakes made) and you'd keep your symbol. 

    Now, this sounds OP, but fear not. To purchase a crystal, you'd have to spend 15M coins every time you died. 

    It gives incentives to players to try more dangerous activities without the worry of dying to something not in their control,while also keeping the risk of dying still there because theres only so many times you'd be able to purchase it before going broke. 

    Ancient shard.png  The crystal model could be a recolored Ancient Shard for convienence/time saver sake. 

  9. 2 hours ago, maxibon said:

    Neutral, I feel some people wouldn't like it, if there is custom pets on zaros that you can't get in osrs, which ones? I haven't seen any ingame that are different. If there is already unique pets on zaros only then id probs support

    Recent pets on the latest update are custom. Such as the blood bunny and mutant torn pet.

  10. Everyone loves pets, common fact.

    Now, there are plenty of pets in game, whether its skilling, minigames or even boss...

    BUT

    I'd love to see some extra pets for those who do more Slayer then bossing/skilling!

    Honestly, some of the superior versions of monsters are pretty cool looking, and it would be dope to get a mini version of them as a drop for killing the superior monster itself. 

    Some of the ones that would be dope to see in the game include: 

     

    SHADOW WYRM

    Shadow Wyrm.png

    GUARDIAN DRAKE

    Guardian Drake.png

    INSATIABLE BLOODVELD/INSATIABLE MUTATED BLOODVELD

    Insatiable Bloodveld.pngInsatiable mutated Bloodveld.png

    NECHRYARCH

    Nechryarch.png

     

    NIGHT BEAST

    Night beast.png

     

    MARBLE GARGOYLE 

    Marble gargoyle.png

     

     

    Those are just some of the examples of cool additional pets that can be added into the game for some extra incentive to do the Slayer skill.

    Could also rework it so that ALL superiors have a mini pet of them, allowing folks who've completed end-game content to have more to strive for.

  11. Hey guys

    So I had an idea about something I've noticed that seems like a drag to me that could be improved. 

    Collecting Chin-chompas.

    Its a nonstop click fest and honestly doesn't seem like you get that much out of it when you use them, whether you use them at Kree'arra, chinning your way to 99 ranged, or pking. They seem to waste quite fast and to me, would be nice if the grind collecting them was a tad bit more rewarding/easier.

    So my idea is-- 

    Give them a % chance to catch an extra chin-chompa based on donator rank.

    It could be scaled, modified however pleased, just something that could make a difference in the log run.

    Could be ranked like 

     

    • Regular Donator - 10-15% Chance to catch an extra chin-chompa.
    • Super Donator - 15-20% Chance to catch an extra chin-chompa.
    • Extreme Donator- 20-25% Chance to catch an extra chin-chompa.
    • Legendary Donator - 25-35% Chance to catch an extra chin-chompa.
    • Uber Donator - 40-50% Chance to catch an extra chin-chompa.

     

    This could be a great addition and give more players incentive to train hunter, go bossing and even be in the wilderness more.

    Also would help ironman get more bang for their time and not have to be tortured to grind-click these little fluffy dynamites.

    Tell me what you think below!

  12. 4 hours ago, Porn Hub said:

    Say whatever you gotta say to get those 50/50 odds lads 👏🏻 Legitimately why gamble at zaros = dead. Gamble on every other server = thriving 

    If gambling is the only aspect you can point out on a server, its probably not a good server to begin with, just saying.

    You as a player have the choice to pick whether or not you want to take a risk on those odds. You took the risk thinking you could beat them, and got burnt.

    There are other hosts willing to not do 2x tie host win. Cant be impatient with it.

  13. 34 minutes ago, Porn Hub said:

    Okay like I previously said, my issue isn’t that he’s doing thoes rules me issue is that the rules aren’t the same for everybody, why should certain people be allowed better odds for the same game. And your argument is that “isn’t that what the duel arena is for” in reply to 50/50 odds.. the same reason gambling sites don’t just offer 1 game with 50/50 odds and the rest 80/20 odds. I agree host should have additional I’m not disputing that, I’m disputing the same odds for each better. Why should I have less odds than others because I don’t kiss his ass?. My issue is how can he tell me / others ( I only do 2x tie = bust ) and then 5 minutes later he’s gambling others 50/50 odds he’s literally giving people he likes a fair chance while significantly lowering the odds for others. It’s literally the definition of a scam....

    I understand what you're trying to get at, and I'd agree in the sense that its not fair for him to give better odds to some and not others.

    At the end of the day, you're choosing to accept the rules, regardless of what he's done with previous people. If you don't like his fairness, its as simple as finding another host or simply not gambling at all. 

    It wouldn't be fair to tell a host "hey, you need to give everyone fair odds" or make gambling rules in order to do such things. Aslong as he isn't scamming you or going against the agreed terms of the duel/gamble/fp/host odds games, then there is no problem. Next time don't gamble against people who do those odds.

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