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Lucky Fxck

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Everything posted by Lucky Fxck

  1. Ironman Road To PvM Greatness Since Recently Maxing My Account The End Goal Is To Acquire All The Items I Need For CoX & ToB Slayer Restricted Tasks : Current Slayer Experience : 19.8M Slayer Experience After Completion : N/A Killcount Acquired : 214 Killcount Acquired : 18 Killcount Acquired : 55 Killcount Acquired : 27 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current Killcount : 0 Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Killcount Acquired : Not Yet Acquired Current CoX Completed : 0 Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Current ToB Completed : 0 Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired Completion Count Acquired : Not Yet Acquired
  2. I mean regardless of conspiracies, its just wrong to keep nerfing experience rate based things like this, unless it has an immediate impact on the games well being, just leave it until the race is done so everybody is on a level playing field.
  3. 2200 total really isn't difficult, the worlds we have at the moment is fine No support
  4. 25-35 herbs? something isn't right make sure you're wearing max cape/farming cape for the buff
  5. First Workbenches experience rates were nerfed, Which has been reverted, Now slayer experience gain received From Jad tasks, but once again just like workbenches it was removed after people used it for easy experience gains, in this case Specifically Sohan used it for HUGE slayer experience gains, If it doesn't affect the economy, if it isn't Gamebreaking LEAVE IT Until after the races are done, people are investing time into trying to win these races just to keep having methods removed that has already been Excessive used by people they're competing against.
  6. no problem, \_/ <-- here is my cup of care.. its empty
  7. Support! Legit, to make a suggestion here, nothing you ask on discord.. nothing you tag them on discord you get "stop tagging me" and thats it.. no responses relevant to what you're asking.
  8. Wouldn't even be an issue if they reduced the mahogany plank prices, along with this nerf but instead they just did it without even putting it into the update notes, also the point of "we wasn't aware of it" is invalid, I was openly told about this method legit within the first 10 minutes of gameplay before i even knew the excessive prices of planks.
  9. Perhaps you're right, however the point still stands a method that has been used DURING A RACE, and taken a week to remove it, shouldn't have been removed.
  10. wasn't even the most efficient, it was just cost effective, mahogany planks cost way too much.
  11. So, the molten glass method that EVERY ironman used for construction due to the still EXCESSIVE plank prices has been nerfed, weather the experience rates of crafting tables were intended or not, it has been used by tons of people, & i believe it shouldn't have been nerfed a WEEK after release with a RACE ongoing, the experience rates weren't excessive it was just a cheaper alternative.
  12. the herblore store isn't even that bad, nests can be obtained passively via birdhouses with no downtime whatsoever, but snape grass is slightly excessive but 3.5k for a secondary thats actually gonna make a potion/gain you experience is a lot fairer than paying 2k per unfinished potion to save yourself hours of downtime and no experience gain , and the only way to understand how aggressive the money sinks are is to go and do say 99 slayer on an ironman and see how far the money gets you, it doesn't go anywhere, the snape grass also spawns really slow compared to osrs
  13. yeah they're intended to affect everyone, but the difference is a normal player can make enough for 10k unfinished potions with a single drop, we have only alching & caskets (for what they're worth) at our disposal, everything is priced at 10x osrs, whilst we're still only getting the exact same alch prices
  14. but the thing is most of the "Money sinks" only affect ironmen in particular, they're hardly a sink at all for the normal player, considering they have so many money making methods available to them
  15. yeah it seems a lot of things are priced at 10x osrs, however as ironmen we don't have 10x the alch value so the balance just isn't there edit : or better still just make it the same as osrs, its an unfinished potion its hardly gonna break the economy.
  16. yeah i think adding a chance at slayer skips in caskets, like instanced tokens is a good idea also the 100% chance at superiors dropping 1-3 maybe
  17. The unfinished potion price Is Excessive, If you've obtained a large amount of herbs as an Ironman, and want to make potions with them the excessive secondary prices, along with the excessive unfinished potion price, you'd be broke, the secondary prices are fine as they can be obtained in other ways, but the feature to save yourself hours upon hours of no experience gain to just get half the job done needs lowering, I'm thinking 500 Gp Per Unfinished Potion.
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