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Im HC

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Posts posted by Im HC

  1. Some silver and gold when China releases U.S treasuries and the U.S. dollar plummets. Mainly swing and day trade equities. Some crypto although its being moved around now, going to shift to ALT coins soon BTC should slow down at 30k imo. Next up is properties and land..

  2. 4 minutes ago, Slayex said:

    Thanks for sharing @Im HC. I must admit, even as an Ironman - these bots are very frustrating. If we step back and look at the big picture, the continuation of these bots will be the downfall of Zaros. From an administrative perspective, the increased player count is great - but only in the short term. In the long-run, these players who risk being banned for botting are obviously also going to risk being banned for RWTing. Not only are these bots making the prices of items dramatically increase (making gameplay for legitimate players harder), but it's also reducing the number of donations Zaros receives. It's in the best interest of everyone involved to remove bots from the game entirely. 

    I feel as though a server wide bot prevention initiative is necessary (seeing as thieving is not the only bot people are using).

    Here's a simple suggestion:

    On random interval every 15-45 minutes an NPC appears, following your character.

    Once this character appears, you will be able to finish your current task, but must speak with him before being able to do anything else afterwards.

    This NPC will randomly ask you to either answer a question, complete a puzzle or perform an emote - and reward you with both coins and an experience lamp upon successful completion. 

    Failure to complete the NPC's task within a certain timeframe will teleport you to a zone - making bot detection much easier for staff members. 

    Additionally, for people skilling/pvming while watching shows/films (not botting) - a notification option for the client when this NPC appears would be great (sound + bubble). This way people can't complain/say they didn't notice the NPC. 

     

    I like it, appreciate the suggestion

  3. Hello, as we all know there is a current issue with mass amounts of thieving bots flooding the servers. These bots are diluting the markets with tons of gold. There is also a huge RWT scene behind them. I wont get into those details, but lets just say its worse than any other RSPS I have been on (although it is a newer issue within the past couple years). There is a couple of ways we can steer these bots away, although for the most part they will continue to try and find other methods to make money as this is the most popular RSPS currently. These bots ruin the state of the game by bringing in large amounts of gp and lowering donations to the server because RWTing is obviously a way cheaper way to get donation ranks/items. 

    -First off I believe there should be a dedicated staff or two who can tp players and are actively sighting out these bots. I saw Spooky doing this a week or two ago but this is not sustainable since he is an owner and has other problems to worry about/ a 2000 player (consistently online) server to run with the other owner David.  This staff member could even get paid and as David has many trusted staff from his other server he will be able to find someone fit for the job. Some may think that this is a waste of money but in fact it will make the server money. It is an investment. This is because RWT takes away donations from the server since it is a lot cheaper. I have been experimenting with the Ardy hero bots myself. If you kill one Ardy hero, they immediately run to the next. They even have a splasher on one to make sure they can not be stopped by people killing the heros. There is one account W-Y who has achieved 200mill thieving last night and he is still there theiving on world 1 12 hours later. Go check for yourself he may still be there to this minute... Obviously he is a bot and no regular player is playing the game to thieve for days/weeks straight..  

     

    -A second way to alleviate this problem would be also hiring someone to actively check trade logs and check for RWTing. Obviously I do not know how much you guys are stopping RWTing as of now since I am not staff, but with the mass influx of bots there still has to be a large amount of players participating in the exchange of Zaros gold for other currencies. In my opinion it should be a 2 staff team, both checking bots and Rwting for 4-6hours a day. In the long run this will make the server money, and help the economy by bringing back donations and stopping the dilution of gold coins.

     

    -A third fix to this problem could be a cooldown on thieving for coin bags. There could be a certain limit to coinbags you can obtain in a 6hour period. Obviously this can be tinkered for the hour period and amount of coinbags at the time. I will leave this up to the community and staff to decide. Obviously they can switch bots but this makes the process more tedious by having to do so, and retrain an accounts thieving up. 

    -A fourth solution could be to add a minimum total level required to thieve for coin pouches. If you check some of the bots they have very low total levels. This is another way to make the process slightly harder. Again I will leave it up to the staff and community to decide the total level required but it should be somewhere in the 750 range for regulars, and perhaps nothing for realists or lower for realist accounts. 

     

    By adding all of these solutions together we can crush these bots attempts at RWTing which both ruins the economy and takes donations away from the server we all love. This ultimately takes away from the servers budget and in the end limits content/quality for us real players. 

     

    Thanks for reading and please add your opinions/criticism.

  4. The RWT Ive seen on here is more than Ive seen on any server in the past. generally curious if they banned any RWTers yet, I know they have banned about 1/25th of the bots but would definitely like to see them ban more

  5. 34 minutes ago, SRS said:

    Support for every point except:
     

    3. Scroll mess in bank: There's a scroll sack item to clean up extra clues.
    4. Slayer points: 99 on 8x yielded me THOUSANDS more points than I needed to buy absolutely everything in the store. Should expect to grind past 99 if you want everything.
    8. Lower the price plank making: I still don't understand everybody's opinion on making construction cheap. It's already EXTREMELY reasonable. I don't think construction should be any cheaper than it is now.

    14. Slayer skips in caskets: Also disagree, I don't even think instance tokens should be in caskets. Need to keep value in the shop.

     

    No opinion on the following:

    7. Make ornate handle tradeble
    13. Can we get (rune) Heraldic shields / helms from construction
    15. Make seed pod kept on death, it's 500 bm in pvp shop = 12,5M gp

    6. Reduce the price of boss deaths. 

     

    You shouldnt have to donate for certain content such as instance tokens or slayer skips if you are an ironman, makes no sense

  6. Hello, could it be added so that we can turn in curved bones for construction xp like in  OldSchool Runescape?

    You can sell curved bones for 2,000 coins each to Barlak, who is a Dorgesh-Kaan cave goblin, this also grants 6750 construction xp on osrs xp rates. It would also be cool to add the feature in for long bones at the same time which can be sold to Barlak for 1,000 coins and grants 4,500 construction xp on osrs xp rates.

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