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Items are worthless


Porn Hub

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I got thinking earlier about items in the game actually having next to no value, theyre worthless. Either they're in tp for next to nothing or have been sitting there in tp for days or you have to massively undercut people to get a sale, no one wants to buy anything unless they can merch you down to selling for next to nothing. I dont really understand why many months into the server there hasnt been any try in resolving the issue. you could literally combat this issue with something so simple for instance ( spend a couple of hours giving items a set value, example - set price of an armadyl chestplate to 40m if sold to the general store, set price of dwh to 125m cash if sold to general store ) it would literally take a few hours to set some values for items when sold to general store, not only does it remove an awful lot of items out of the game, it give more cash flow into the game in return therefor items in tp are going to sell more often. not only are items not being cheaply sold for peanuts on tp, youre removing items out of the game therefor the value of items are going to increase. a dragon warhammer isnt going to fall bellow 125m if you can sell it to gen store for that price. a bandos tassy isnt going to fall below 40m if you can sell it to gen store for that value. i think this would help the server a great deal if im honest and i think you need to put some effort into fixing the issue.

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I completely agree that the economy needs to be addressed. Although I am not on board with seeing general store prices on items. This will just pump GP for nowhere into the game and cause massive inflation.  

I think instead of this, we need to make a well of goodwill so that there is a constant money sink because I don't believe there is one right now.

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22 minutes ago, UIM Ramsey said:

I completely agree that the economy needs to be addressed. Although I am not on board with seeing general store prices on items. This will just pump GP for nowhere into the game and cause massive inflation.  

I think instead of this, we need to make a well of goodwill so that there is a constant money sink because I don't believe there is one right now.

i honestly dont see players donating their items to a well for nothing in return and even if there was rewards for hitting certain milestones i still dont think players are gonna send their items into a well for not alot in return, inflamation of gp will be good for the server and might balance out the lack of gp we currently have, the only reason items are so worthless is the huge amount of items in game and the little gold people have i think an inflamation of cash gp is a much better thing then too many items that are worth nothing. prices of items will go up for sure thats the point, and yes there will be more cash in the game but items will be more exencive so it counter balances the situation

 

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3 hours ago, Porn Hub said:

i honestly dont see players donating their items to a well for nothing in return and even if there was rewards for hitting certain milestones i still dont think players are gonna send their items into a well for not alot in return, inflamation of gp will be good for the server and might balance out the lack of gp we currently have, the only reason items are so worthless is the huge amount of items in game and the little gold people have i think an inflamation of cash gp is a much better thing then too many items that are worth nothing. prices of items will go up for sure thats the point, and yes there will be more cash in the game but items will be more exencive so it counter balances the situation

 

For some good bonus % EXP maybe, if it's a community thing.

Servers were not meant to have boosted XP and drop rates with 3k and then 2k and then 1k players, just too many items got grinded out because there was x5 the amount of peak players for usual servers.

 

Nothing to fix, just too much inflation and people were mad about items being high price "manipulated" by hosts...

 

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On my last rsps, the well was used to put money into, you could only put in amounts in increments of 10m however every time you did it gave a slim chance to give server 1hr bonus exp.

This could be changed to give a random event for 1hr, say a PC event, or clue casket event.
If staff then maybe cut back pretty heavily on the amount of manual events they did, it would make the well very viable.

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The well wont solve the issue. A general store average price is the best solution here. I am not sure why people are so against it tbh. On osrs i can sell items i just recieved IMMEDIATELY for money but on here i i spend days tryna sell items. Its a big problem that isnt being addressed. There is so much duped money on the server the eco is already fked. Not sure why people all the sudden care about inflation

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