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Andreas

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Posts posted by Andreas

  1. On 6/14/2020 at 5:24 PM, Classic said:

    Twisted Horns: I wish these may be obtained via COX (Either a fairly high chance to get them from normal COX/CM COX or purchasable via NPC for X amount of coins after +100 kc)

    Inferno: Hopefully the cape won't be added to the Donator store (besides maybe for normal accounts at most if they are somewhat expensive) but you could instead have wave skips for the higher Donator status that you have on your account.

    Pets: I wish & therefore I also suggest that the pets on Zaros will not be too easy to obtain but obviously not the same drop rates as OSRS either: I hope they will be around 10-15% easier for everyone but even slightly easier depending on Donator rank & perhaps easier for those who have a pet drop rate boosting scroll activated (if they will be added) Hopefully you won't really have any pets on the Donator store especially not any ugly custom pets that don't fit the game

    Donator perks: Obviously the more you donate the more benefits you should get but hopefully the differences won't be huge/overpowered but still give people a reasonable reason to motivate them to donate & buy bonds off other players to get a certain Donator rank

    Different skin colors could be unlocked via different Donator ranks which will be nice but have 0 negative impact on the economy

    DWH: Hopefully the drop rate will be around 1/2500-3500 (1/5000 OSRS)

    PVP items & Weapons: If any will be added I hope it'll be limited to only VLS & SWH at most and of course they need to be rare/hard to obtain/expensive

    VLS could also be limited to the wilderness only and here are my thoughts on how it could potentially be obtained:

    Custom wilderness boss (rare drop) / BH shop if it's really slow to obtain / Revenants (needs to actually be really rare considering how many people will kill them very quickly) or lastly Larran's chest (RARE)

    VLS needs to be harder to obtain than Ags/Claws so that it'll remain more expensive than what they are.

    The day Zaros is released:

    - Firstly I wish that there won't be anything in the Donator store that damages the game in the long term and preferably not the short term either

    - Hopefully all accounts will get 10-25% boosted experience the first 24-72 hours of release

    Optional ideas:

    - Inferno could maybe be closed the first 3-5 days after release?

    - COX could potentially be closed the first 7-10 days after release?

    - TOB could potentially be closed the first 10-15 days after release?

    This is so that people will have something to build towards and look forward to do & create some hype around it as well

     

    I will make a better list of suggestions & more detailed once the server is released and been up for at least a week or two so that it'll be easier to see what is missing / what can or should be changed.

    Thank you for taking your time to read this list & please do feel free to post below your thoughts on these ideas if there was something you really liked or maybe something you didn't like as much.

    - Classic

    Thank you for taking the time to write a suggestion, all off this is live in current version.

  2. On 1/1/2021 at 12:35 PM, BGM said:

    At the moment, with a bank pin, its only required when trying to access the bank after login, you can still access stuff like shops or Trading Post and even buy/sell items on the trading post.

    Proposed changes:

    - Make it so that bank pin is required for accessing Trading Post as well as bank after login.

    - If not possible, make it so bank pin is required to complete any action when logging in (moving, taking items off/putting them on).

    Ik security is already high, but in the unlikely event someone does manage to get onto an account that just so happens to be wearing expensive things, they can still be sold on Trading Post, no PIN required.

    Thank you for taking the time to write a suggestion, this is live in current version.

  3. On 12/27/2020 at 7:12 PM, Im HC said:

    Hello, as we all know there is a current issue with mass amounts of thieving bots flooding the servers. These bots are diluting the markets with tons of gold. There is also a huge RWT scene behind them. I wont get into those details, but lets just say its worse than any other RSPS I have been on (although it is a newer issue within the past couple years). There is a couple of ways we can steer these bots away, although for the most part they will continue to try and find other methods to make money as this is the most popular RSPS currently. These bots ruin the state of the game by bringing in large amounts of gp and lowering donations to the server because RWTing is obviously a way cheaper way to get donation ranks/items. 

    -First off I believe there should be a dedicated staff or two who can tp players and are actively sighting out these bots. I saw Spooky doing this a week or two ago but this is not sustainable since he is an owner and has other problems to worry about/ a 2000 player (consistently online) server to run with the other owner David.  This staff member could even get paid and as David has many trusted staff from his other server he will be able to find someone fit for the job. Some may think that this is a waste of money but in fact it will make the server money. It is an investment. This is because RWT takes away donations from the server since it is a lot cheaper. I have been experimenting with the Ardy hero bots myself. If you kill one Ardy hero, they immediately run to the next. They even have a splasher on one to make sure they can not be stopped by people killing the heros. There is one account W-Y who has achieved 200mill thieving last night and he is still there theiving on world 1 12 hours later. Go check for yourself he may still be there to this minute... Obviously he is a bot and no regular player is playing the game to thieve for days/weeks straight..  

     

    -A second way to alleviate this problem would be also hiring someone to actively check trade logs and check for RWTing. Obviously I do not know how much you guys are stopping RWTing as of now since I am not staff, but with the mass influx of bots there still has to be a large amount of players participating in the exchange of Zaros gold for other currencies. In my opinion it should be a 2 staff team, both checking bots and Rwting for 4-6hours a day. In the long run this will make the server money, and help the economy by bringing back donations and stopping the dilution of gold coins.

     

    -A third fix to this problem could be a cooldown on thieving for coin bags. There could be a certain limit to coinbags you can obtain in a 6hour period. Obviously this can be tinkered for the hour period and amount of coinbags at the time. I will leave this up to the community and staff to decide. Obviously they can switch bots but this makes the process more tedious by having to do so, and retrain an accounts thieving up. 

    -A fourth solution could be to add a minimum total level required to thieve for coin pouches. If you check some of the bots they have very low total levels. This is another way to make the process slightly harder. Again I will leave it up to the staff and community to decide the total level required but it should be somewhere in the 750 range for regulars, and perhaps nothing for realists or lower for realist accounts. 

     

    By adding all of these solutions together we can crush these bots attempts at RWTing which both ruins the economy and takes donations away from the server we all love. This ultimately takes away from the servers budget and in the end limits content/quality for us real players. 

     

    Thanks for reading and please add your opinions/criticism.

    Thank you for taking the time to write a suggestion, this should no longer be an issue.

  4. On 12/23/2020 at 8:42 PM, Fresh Prince said:

    Many of us have received our rogues or whatever other outfit for collection logs, and theyve not unlocked in there due to the bugs that have now been rectified, however due to this and also as far as im aware we cant receive these outfits twice,

     

    can we get a way for these to be unlocked in our collection logs please

    Thank you for taking the time to write a suggestion, this should no longer be an issue.

  5. On 12/9/2020 at 5:27 PM, Sing said:

    There should be a Christmas event, in OSRS there's a Christmas event going on at the moment. Putting Christmas Event in Zaros would be great. What do you guys think?

    I am afraid it's to late for this now 😄

  6. On 12/8/2020 at 2:01 PM, The Don said:

    since you removed the karambwanji bait from the tool store and have not decided to add a actual fishing spot to get bait, why not code it in...
    as an ironman there is 0 way to obtain them currently

    Thank you for taking the time to write a suggestion, this is live in current version. It was gone by mistake.

  7. On 12/7/2020 at 12:01 PM, distr0 said:

    Unless I am just blind?... There is no way for ironmen to get karambwan as you need the karambwanji and they are not in the shops and there is no fishing spot near fairy code CKR like how it is in regular rs... is there another spot i just don't know about? I guess my suggestion is to add karambwanji fishing spot/ in the shops so irons can get karambwan?

     

    On 12/7/2020 at 12:56 PM, Reon said:

    Karambwanji's have been removed from the ironman store, unfortunately.. 😢

    Thank you for taking the time to write a suggestion, this is live in current version. It was gone by mistake.

  8. On 12/26/2020 at 12:23 PM, Mia Khalifa said:

    I just got a peaceful blessing from lucky imp and didn't get filled in the collection log!

    I know it does in OSRS and it would benefit people who go for log.

     

    Cheers X

    Thank you for taking the time to write a suggestion, this is live in current version.

  9. On 12/15/2020 at 5:49 PM, Mia Khalifa said:

    In osrs you could trade in your golden tench for 100 pearls, any way to do this on here?
    This would especially be usefull for people chasing the 1000 pearls Fish Sack for that green collection log.

     

    Cheers x

    Thank you for taking the time to write a suggestion, this is live in current version.

  10. On 12/25/2020 at 11:41 PM, Adri said:

    Let there be an option to imbue rings for ironmen other than the vote store. Since voting doesn't even work yet, we're kinda just stuck being forced to wait and use worse options for ring slots than we should be using. I feel like the slayer shop or using coins for imbuing like on Trailblazer leagues would be an appropriate change. 

    Thank you for taking the time to write a suggestion, this is live in current version.

  11. On 1/6/2021 at 10:57 PM, EFEFEFFFFEFF said:

    In 07 you can trade your spirit seeds to the contract lady at farming guild in for a seed pack rather than planting it. Since we have an easy way to go throughout zaros without having to use a spirit tree having this option would be so much better to get rid of those rather than planting for either xp/no reason. Even so someone doesn't have to trade them in, but the idea is there!

     

    bf6a93629ce4cde14f77130a7d7b99fb.png

    Thank you for taking the time to write a suggestion, this is live in current version.

  12. On 12/30/2020 at 11:31 PM, Elite Amish said:

    Currently Spirit Seeds have a pretty useless function as growing the trees don't grant farming exp and the teleports they provide aren't very useful with the teleporter we have.

    In OSRS there is the option of being able to trade in spirit seeds to Guildmaster Jane at the farming guild for Tier 5 Seed Packs I feel like this would give spirit seeds some serious value and purpose to Ironman and Regular players.

    Thank you for taking the time to write a suggestion, this is live in current version.

  13. On 12/16/2020 at 8:36 AM, Watar Doze said:

    Add those 2 items in this server since they don't have it here. The expeditious bracelet makes the slayer task faster by making 1 Slayer enemy count as 2 kills instead of 1 kill and Bracelet of Slaughter makes the slayer task longer by making 1 Slayer enemy to not count as a kill towards it.

    Thank you for taking the time to write a suggestion, this is live in current version.

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