Jump to content

Lucky Fxck

Members
  • Posts

    21
  • Joined

  • Last visited

Posts posted by Lucky Fxck

  1. Ironman Road To PvM Greatness 

    Since Recently Maxing My Account The End Goal Is To Acquire All The Items I Need For CoX & ToB

     

    Slayer cape(t) detail.png

    Slayer Restricted Tasks :

    Current Slayer Experience : 19.8M

    Slayer Experience After Completion : N/A

     

    Black mask.png

    Killcount Acquired : 214

    Dragon boots.png

    Killcount Acquired : 18

    Abyssal whip.png

    Killcount Acquired : 55

    Draconic visage.png

    Killcount Acquired : 27

    Basilisk jaw.png

    Killcount Acquired : Not Yet Acquired

    Uncharged trident.png: Cave kraken drops Uncharged trident with rarity 1/200 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Kraken tentacle.png: Cave kraken drops Kraken tentacle with rarity 1/1,200 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Occult necklace.png: Smoke devil drops Occult necklace with rarity 1/512 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Brimstone ring.png

    Killcount Acquired : Not Yet Acquired

    Hydra leather.png: Alchemical Hydra drops Hydra leather with rarity 1/514 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Hydra's claw.png: Alchemical Hydra drops Hydra's claw with rarity 1/1,001 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Smouldering stone.png: Cerberus drops Smouldering stone with rarity 1/512 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Primordial crystal.png: Cerberus drops Primordial crystal with rarity 1/512 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Eternal crystal.png: Cerberus drops Eternal crystal with rarity 1/512 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Pegasian crystal.png: Cerberus drops Pegasian crystal with rarity 1/512 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Imbued heart.png

    Killcount Acquired : Not Yet Acquired

     

               

                        Demonic gorilla.png

    Current Killcount : 0

     

    px

    Killcount Acquired : Not Yet Acquired

    px

    Killcount Acquired : Not Yet Acquired

    px

    Killcount Acquired : Not Yet Acquired

    px

    Killcount Acquired : Not Yet Acquired

     

    Zulrah (serpentine).png

    Current Killcount : 0

     

    Serpentine visage.png: Zulrah drops Serpentine visage with rarity 2 × 1/1,024 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Tanzanite fang.png: Zulrah drops Tanzanite fang with rarity 2 × 1/1,024 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Magic fang.png: Zulrah drops Magic fang with rarity 2 × 1/1,024 in quantity 1

    Killcount Acquired : Not Yet Acquired

     

     

            General Graardor.png

    Current Killcount : 0

     

    Bandos chestplate.png

    Killcount Acquired : Not Yet Acquired

    Bandos tassets.png: General Graardor drops Bandos tassets with rarity 1/381 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Bandos hilt.png

    Killcount Acquired : Not Yet Acquired

     

        K'ril Tsutsaroth.png

    Current Killcount : 0

     

    Zamorakian spear.png: K'ril Tsutsaroth drops Zamorakian spear with rarity 1/127 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Zamorakian spear.png: K'ril Tsutsaroth drops Zamorakian spear with rarity 1/127 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Zamorak hilt.png: K'ril Tsutsaroth drops Zamorak hilt with rarity 1/508 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Staff of the dead.png: K'ril Tsutsaroth drops Staff of the dead with rarity 1/508 in quantity 1

    Killcount Acquired : Not Yet Acquired

     

         Commander Zilyana.png

    Current Killcount : 0

     

    Armadyl crossbow.png: Commander Zilyana drops Armadyl crossbow with rarity 1/508 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Saradomin hilt.png: Commander Zilyana drops Saradomin hilt with rarity 1/508 in quantity 1

    Killcount Acquired : Not Yet Acquired

     

      Kree'arra.png

    Current Killcount : 0

     

    Armadyl helmet.png: Kree'arra drops Armadyl helmet with rarity 1/381 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Armadyl chestplate.png: Kree'arra drops Armadyl chestplate with rarity 1/381 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Armadyl chainskirt.png: Kree'arra drops Armadyl chainskirt with rarity 1/381 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Armadyl hilt.png: Kree'arra drops Armadyl hilt with rarity 1/508 in quantity 1

    Killcount Acquired : Not Yet Acquired

     

                   Lizardman shaman (1).png

    Current Killcount : 0

     

    Dragon warhammer.png: Lizardman shaman drops Dragon warhammer with rarity 1/5,000 in quantity 1

    Killcount Acquired : Not Yet Acquired

     

         

                  Corporeal Beast.png

     

       Current Killcount : 0

     

      Arcane sigil.png: Corporeal Beast drops Arcane sigil with rarity 1/1,365 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Elysian sigil.png: Corporeal Beast drops Elysian sigil with rarity 1/4,095 in quantity 1

    Killcount Acquired : Not Yet Acquired

     Spectral sigil.png

    Killcount Acquired : Not Yet Acquired

     

             The Nightmare.png

     

    Current Killcount : 0

     

    Inquisitor's great helm.png: The Nightmare drops Inquisitor's great helm with rarity 1/343.1 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Inquisitor's hauberk.png: The Nightmare drops Inquisitor's hauberk with rarity 1/343.1 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Inquisitor's plateskirt.png: The Nightmare drops Inquisitor's plateskirt with rarity 1/343.1 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Inquisitor's mace.png: The Nightmare drops Inquisitor's mace with rarity 1/686 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Nightmare staff.png: The Nightmare drops Nightmare staff with rarity 1/228.8 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Eldritch orb.png: The Nightmare drops Eldritch orb with rarity 1/1,028.8 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Harmonised orb.png: The Nightmare drops Harmonised orb with rarity 1/1,028.8 in quantity 1

    Killcount Acquired : Not Yet Acquired

    Volatile orb.png: The Nightmare drops Volatile orb with rarity 1/1,028.8 in quantity 1

    Killcount Acquired : Not Yet Acquired

     

          Great Olm.png

     

    Current CoX Completed : 0

     

      Dexterous prayer scroll.png 

    Completion Count Acquired : Not Yet Acquired

    Arcane prayer scroll.png

    Completion Count Acquired : Not Yet Acquired

    Twisted buckler.png

    Completion Count Acquired : Not Yet Acquired

    Dragon hunter crossbow.png

    Completion Count Acquired : Not Yet Acquired

    Dinh's bulwark.png

    Completion Count Acquired : Not Yet Acquired

    Ancestral hat.png

    Completion Count Acquired : Not Yet Acquired

    Ancestral robe top.png

    Completion Count Acquired : Not Yet Acquired

    Ancestral robe bottom.png

    Completion Count Acquired : Not Yet Acquired

    Elder maul.png

    Completion Count Acquired : Not Yet Acquired

    Kodai insignia.png

    Completion Count Acquired : Not Yet Acquired

    Twisted bow.png

    Completion Count Acquired : Not Yet Acquired

     

    Verzik Vitur (final form).png

    Current ToB Completed : 0

     

    Avernic defender hilt.png: Theatre of Blood drops Avernic defender hilt with rarity 0.25 × 1/21.6125 in quantity 1

    Completion Count Acquired : Not Yet Acquired

    Ghrazi rapier.png: Theatre of Blood drops Ghrazi rapier with rarity 0.25 × 1/86.45 in quantity 1

    Completion Count Acquired : Not Yet Acquired

    Sanguinesti staff (uncharged).png: Theatre of Blood drops Sanguinesti staff (uncharged) with rarity 0.25 × 1/86.45 in quantity 1

    Completion Count Acquired : Not Yet Acquired

    Justiciar faceguard.png: Theatre of Blood drops Justiciar faceguard with rarity 0.25 × 1/86.45 in quantity 1

    Completion Count Acquired : Not Yet Acquired

    Justiciar chestguard.png: Theatre of Blood drops Justiciar chestguard with rarity 0.25 × 1/86.45 in quantity 1

    Completion Count Acquired : Not Yet Acquired

    Justiciar legguards.png: Theatre of Blood drops Justiciar legguards with rarity 0.25 × 1/86.45 in quantity 1

    Completion Count Acquired : Not Yet Acquired

    Scythe of vitur (uncharged).png: Theatre of Blood drops Scythe of vitur (uncharged) with rarity 0.25 × 1/172.9 in quantity 1

    Completion Count Acquired : Not Yet Acquired

     

     

     

  2. 19 minutes ago, HD Stefan said:

    Dude this shit has been happening the intire competition.
    It's kinda obvious its rigged. sohan got donated 16k dragon bones on day 1 by "Random" players. (after 3 days he had a 500m cash stack lmfao)
    explain to me how that is fair. Also Blast furnace on day 1-2 was 9m xp ph for a realist account.  Farming had bugged herb patches giving massive xp. 
    Loads of fucking examples of this bullshit. It was set that Sohan was going to win this no matter what, not due his "Skill" in the game. but due the fact that he got everything donated by other "Players" 

    I mean regardless of conspiracies, its just wrong to keep nerfing experience rate based things like this, unless it has an immediate impact on the games well being, just leave it until the race is done so everybody is on a level playing field.

  3. First Workbenches experience rates were nerfed, Which has been reverted, Now slayer experience gain received From Jad tasks, but once again just like workbenches it was removed after people used it for easy experience gains, in this case Specifically Sohan used it for HUGE slayer experience gains, If it doesn't affect the economy, if it isn't Gamebreaking LEAVE IT Until after the races are done, people are investing time into trying to win these races just to keep having methods removed that has already been Excessive used by people they're competing against.

  4. 1 minute ago, Hans said:

    Yeah don't get me wrong, I totally agree.

    Wouldn't even be an issue if they reduced the mahogany plank prices, along with this nerf but instead they just did it without even putting it into the update notes, also the point of "we wasn't aware of it" is invalid, I was openly told about this method legit within the first 10 minutes of gameplay before i even knew the excessive prices of planks.

  5. 19 minutes ago, Hans said:

    It's more efficent because the time you'd spend getting the money to train construction with current plank prices would be way more than time spent making molten glass and training construction with it.

    Perhaps you're right, however the point still stands a method that has been used DURING A RACE, and taken a week to remove it, shouldn't have been removed.

  6. 9 hours ago, tsh said:

    As someone who was able to use this method before the patch, I agree it should be added back into the game, at least until the winner of each race to max competition has been confirmed. It is unfair to remove the most efficient methods of skills mid-way through a competition, especially when some competition winners were able to use the method and win their race.

    wasn't even the most efficient, it was just cost effective, mahogany planks cost way too much.

  7. So, the molten glass method that EVERY ironman used for construction due to the still EXCESSIVE plank prices has been nerfed, weather the experience rates of crafting tables were intended or not, it has been used by tons of people, & i believe it shouldn't have been nerfed a WEEK after release with a RACE ongoing, the experience rates weren't excessive it was just a cheaper alternative.

  8. the herblore store isn't even that bad, nests can be obtained passively via birdhouses with no downtime whatsoever, but snape grass is slightly excessive but 3.5k for a secondary thats actually gonna make a potion/gain you experience is a lot fairer than paying 2k per unfinished potion to save yourself hours of downtime and no experience gain , and the only way to understand how aggressive the money sinks are is to go and do say 99 slayer on an ironman and see how far the money gets you, it doesn't go anywhere, the snape grass also spawns really slow compared to osrs

  9. 2 minutes ago, Fewlsz said:

    I mean, Ive seen people wanting to change the herblore store to less too which would effect economy. but yeah in this case it wouldnt really.

    I mean.... they effect everyone imo. Like the herblore store etc.

    yeah they're intended to affect everyone, but the difference is a normal player can make enough for 10k unfinished potions with a single drop, we have only alching & caskets (for what they're worth) at our disposal, everything is priced at 10x osrs, whilst we're still only getting the exact same alch prices

  10. 1 minute ago, Fewlsz said:

    I'm pretty sure @David has been clear he wants alot of money sinks which is fair.

    But I agree, I think some things are WAY to expensive ironman in perticular.

    You could lower fees for ironman.

    but the thing is most of the "Money sinks" only affect ironmen in particular, they're hardly a sink at all for the normal player, considering they have so many money making methods available to them

  11. 2 minutes ago, Mully said:

    ok, so the price on osrs is 200gp per unfinished potion so to i would agree with 500gp being a fair price to pay on a rsps for unfinished potion being made.

    so it's a +1 support from me 🙂

    yeah it seems a lot of things are priced at 10x osrs, however as ironmen we don't have 10x the alch value so the balance just isn't there

    edit : or better still just make it the same as osrs, its an unfinished potion its hardly gonna break the economy.

  12. The unfinished potion price Is Excessive, If you've obtained a large amount of herbs as an Ironman, and want to make potions with them the excessive secondary prices, along with the excessive unfinished potion price, you'd be broke, the secondary prices are fine as they can be obtained in other ways, but the feature to save yourself hours upon hours of no experience gain to just get half the job done needs lowering, I'm thinking 500 Gp Per Unfinished Potion.

×
×
  • Create New...