javascript Posted December 12, 2020 Share Posted December 12, 2020 (edited) Hello Zaros Community, I think a nerf of the boss teleports would be nice for bosses which are supposed to stay longer than 1 kill. Like DKS, I have seen many people just going in specing and teling away, and repeating this I think dks wasn't supposed to kill like this. But this should only count for those teleports which are supposed to be a longer trip like dks.. so the spec kill method doesnt get abused. All regards, JavaScript. Edited December 12, 2020 by javascript Link to comment Share on other sites More sharing options...
November Posted December 12, 2020 Share Posted December 12, 2020 Nerfing the teleport isn't the way, the "damage" done should be erased when leaving the boss arena. Support. DONATE VOTE HISCORES PLAY DISCORD JOIN SELFMADE Link to comment Share on other sites More sharing options...
Destruction Posted December 13, 2020 Share Posted December 13, 2020 Support on damage being reset upon leaving, no to cool down. Cool down would cause issues for people dying and needing to return shortly after arriving. Link to comment Share on other sites More sharing options...
Howie Posted December 13, 2020 Share Posted December 13, 2020 Having damage reset upon leaving/ no damage dealt for a prelonged period would be more reasonable yes.. solo corp could be much harder though Will Always Find me in 'Support' CC Link to comment Share on other sites More sharing options...
DrShemp Posted December 14, 2020 Share Posted December 14, 2020 Support Link to comment Share on other sites More sharing options...
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