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Wilderness Keys (Ironmen)


Albino

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So as an ironman myself i really don't see the point in doing wilderness keys for the sake of 15 slayer points, so my suggestion would be to make a seperate drop table for all irons from wildy keys this would increase wildy activity and make it more appealing to irons to actually go out and do them. 

The rewards could be as simple as supplies such as sharks / super combs / d bones etc. Could even add minor drops such as instance tokens and basic armour such as d scim's etc? 

Think it would help the lack of activity in the wild and also encourage irons to actually use the wildy keys and not just leave them sat in the bank!

 

Love to hear everyone's opinions / thoughts

Alb 

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