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Zaros Updates - Hardcore Group Ironman


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Good Morning, Zaros!
In addition to the highly anticipated release of Hardcore Group Ironman later today, we've got a few new custom content additions and changes for you to enjoy. Have a read over the update notes and as always let us know what you think in the comments below. Have a great weekend!
Sea Kraken:
  • Tired of AFKing countless cave krakens? Looking for a bigger challenge? Want more loot? The sea kraken has emerged and is destroying ships!
  • Overview:
    • The sea kraken is a level 473 instanced boss in the middle of the ocean
    • Has enhanced defence bonuses against magic and ranged attacks. Could melee be the answer?
    • Minimum slayer level of 87 is required
  • Mechanics:
    • Similar to its regular variant, the sea kraken will primarily attack with typeless magic.
    • Powder Keg:
      • Every few attacks, the kraken will launch a gunpowder keg that explodes at the player's location. Move quickly, or else!
    • Tentacles:
      • The kraken will spawn tentacles that burst through nearby floating debris. Make sure you aren't standing on one! Similar to regular kraken, these tentacles attack with typeless magical ranged. You cannot move through the tentacles.
    • Waves:
      • Shortly after spawning tentacles, the kraken will launch a row of tidal waves that engulf the center movement area. Players must reach a safe area on either side of the boat to avoid devastating damage. Once the waves reach the sea kraken, she will dive underwater to protect herself and travel to the other side of the combat area to start the combat sequence over again from the start.
  • Rewards:
    • Enhanced version of the regular kraken loot with buffed quantities
    • Exotic Fish - Unlocks the metamorph option for your pet kraken, turning it into the red variant
Dominion Tower:
  • Based on feedback since release, we've made a few changes to make the tower more enjoyable.
  • Total tower floors has been reduced to 12
    • Minor bosses will occur on floor 1, 2, 4, 5, 7, 8, 10, and 11
    • Major bosses will occur on floor 3, 6, 9
    • Final boss is on floor 12
  • Handicaps will be chosen at the end of floor 3, 6, and 9 (after defeating each major boss)
  • Banking interval is now different depending on the mode, with higher difficulties offering less banking opportunities:
    • Practice: Every floor
    • Easy - Hard: Every 3 floors (floor 3, 6, and 9)
    • Expert 1 - 5: Every 4 floors (floor 4 and 8 )
    • Expert 6 - 10: Every 6 floors (floor 6)
  • All bosses now have a chance to drop their respective boss pet upon killing them. The rate for these pets are the same as if you were fighting them in the overworld. Pets will only drop in normal or higher modes (shown on mode selection interface).
  • Further reduced hitpoints for callisto and venenatis.
  • Rewards:
    • Common loot increased
    • Upon successfully rolling a unique, you will also be given a lovely stack of coins (more depending on difficulty mode)
In-Game Store:
  • Our store has moved to a nice convenient interface in-game!
  • To view the store, press the icon near the minimap or type ::store. If you would not like to see the icon near the minimap, you may toggle it off via advanced settings.
  • Item Store:
    • The store tokens you have available to spend are displayed in the top left corner of the interface.
    • Items are neatly packed into categories in the dropdown menu. The featured category will display both popular items and items that are currently on sale for a discounted token price.
    • Ironmen are restricted from buying certain items. These are shown with a red outline and are unclickable.
    • New Items:
      • Pet Karamthulhu
      • Blue Paint (Twisted Bow)
      • White Paint (Twisted Bow)
  • Scroll Store:
    • To buy scrolls with USD/Crypto, first navigate to our item store interface, then select the purple "Buy Scrolls" button near the top right corner.
    • Select which scrolls and how many of each you'd like to purchase and your preferred payment option. Upon checking out, you will be taken to the website to finish your payment.
  • Alchemical Hydra:
    • Fixed boss speed timer. Speed records have been reset
  • Chambers of Xeric:
    • Saplings near the ice demon room now have a chance to deplete, meaning they wont always deplete instantly.
  • Gauntlet:
    • Modified and added missing floor tile patterns to the hunllef fight
    • Tile patterns will also change to harder variations when the hunllef is below 1/3 health
  • Zalcano:
    • Added private (solo) instances with reduced shield and health. Use the "private" option on the entrance barrier or use an instance token to gain entry.
    • Fixed imbued tephra taking the attack speed of other wielded weapons (such as throwing knives on rapid style)
  • Fixed the amulet of avarice not working on revenant maledictus
  • Fixed players sometimes being teleported back to the judge of yama shortly after dying when fighting him
  • Slayer:
    • Fixed tasks sometimes being reassigned right after being blocked (while wearing a slayer cape)
    • Fixed slayer ring teleport menus that have lots of entries (abyssal demons most notably)
  • Farming:
    • Using a spade on crystal trees no longer yields insane experience and will properly remove the tree instead.
Other Changes/Fixes:
  • Fixed the non-functioning yew and oak trees in the extreme donator zone
  • Fixed the "Tower Power" pet perk not working
  • Blighted manta ray/snare sacks are now tradeable
  • Fixed some misc advanced settings not saving correctly
  • You can now view the contents of regular mystery boxes similar to their cosmetic counterparts
  • Updated larrans chest drop table and added some missing items
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7 minutes ago, Stargaze said:

Dope update! Is there going to be a list of this weekends events too? 

These will be coming up after GHCIM launches  ? 


Weekend Events post: 


Edited by JC
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  • owner logoSpooky changed the title to Zaros Updates - Hardcore Group Ironman
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