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Raid Suggestions/Fixes


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- The big Muttadile hits too accurately with magic during the baby phase. (Small Nerf)

- The corner safespot by the water to avoid the big muttadile's melee attack doesn't work. (Pathing Issue)



- The monsters don't switch agro, You can easily attack one and stand out of range and allow other party members to deal DPS.



- The tick rate in which you use the running method is off to avoid getting hit.



These are just the one's I have come across thus far, I will update/make a new thread when and if I discover more.



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