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Raid Suggestions/Fixes


WU-TANG

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Muttadiles:

- The big Muttadile hits too accurately with magic during the baby phase. (Small Nerf)

- The corner safespot by the water to avoid the big muttadile's melee attack doesn't work. (Pathing Issue)

 

Tightrope:

- The monsters don't switch agro, You can easily attack one and stand out of range and allow other party members to deal DPS.

 

Guardians:

- The tick rate in which you use the running method is off to avoid getting hit.

 

 

These are just the one's I have come across thus far, I will update/make a new thread when and if I discover more.

 

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