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GIM Tom

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Everything posted by GIM Tom

  1. I have 80million realism xp at wintertodl, my group has over 180m firemaking xp. I had all of the pyromancer at around 30m xp - but the gloves... I contacted staff, reported it as a bug every staff member told me it was 'RNG' and to stop complaining, only until yesterday a beta team member saw me complaining and tested it out... ITS NOT POSSIBLE TO OBTAIN FULL PYROMANCER. Do they care? not really, it'll be updated when its updated is the kinda of response apart from the fact there's a community of at least 20 of us who have done todl chasing full pyro, it's currently not possible to obtain it, they don't care about the rates as I've raised this issue since the start nearly daily. Big F because I've basically wasted 2 weeks of my free time proving that an item isn't added, lets hope its added soon - there are still people there daily trying to get this drop, which isn't even on the drop table.
  2. Game right now is not great for the casual player playing at peak time, thankfully instance tokens are fairly inexpensive to buy ingame and out yet they're not too useful, Sure bossing is fun and instances work for that but why not anything else? I propose a change, we need new instances. Please suggest your own below. Here are mine with there reasonings Wintertodl - Huge one for me, I'm going for the pet, I want the pet before I start combat this minigame/boss has been the bane of my life, you cannot consistantly get high point games with 2 worlds. Each crate is 500 points, if one fire is lit throughout the game you can expect to get around 4000 upwards to 6000 points a game... that's great 8-12 chances at a tome, pyro or even better the pet. All it takes is someone to want to level up quickly and end the games fast to light all 4 burners and ruin your potential to get loot from 4000-6000 points to over 750 if you really concentrate. Very annoying, I would pay good money to have my own instance for me and my group to play high point games. Slayer dungeons/katacombes - Server is massively populated, nearly 2k players on 247 is an incredible achievement yet with all the different game mode and xp modes you're going to find your match when training slayer, crashing, toxicity and peak times can completely ruin a slayer task... what could save it? if me and my group could use 2 instance tokens and go about our day... carry on slaying without any worry in the world, great fun. Having a full time job and having to play at peak times makes things very hard. Lizardman temple - Okay maybe having your own cannonable spot to consistantly cannon shamans might be op? (or not) but I'd love to have the temple unlocked for me and my clan/gim to grind out some kills. 3 rooms with 2 shamens caters to everyone. It's a grind sadly all us ironmen have to do and we all know the complete and utter frustration of getting crashed constantly, it's very frustraiting because you will get crashed over and over and over for one of the hardest RNG items. Let us instance the cave for our teammates/friends to join These 3 are the main ones I would like so far, lets leave the toxicity and create a more enjoyable server to play by adding these instances to team up and group with clan chats, clans and random players. Please suggest your instances below. - Tom
  3. easy and meds are the best way to get god pages though? not that I'm argueing I think the 4.6b achievement is a joke (8x GIM) compared to some god books, yes its annoying but by the time you've grinded out ranger boots you'll have one or two books done, then a few hard clue items like god d'hide and random end game orni kits - you would be close to completing it
  4. you can auto complete up to medium for free for non members
  5. Don't agree, you can auto complete clues and do them yourself over time, god book pages aren't rare - 4.6b xp will take longer than grinding out ham members etc - there are harder achievements than god books
  6. Hi, 57million realist firemaking experience, 6 tomes of fire, missing pyromancer gloves. Theres a small community of us going for full pyromancer and trying to get that achievement before training combat but are they in the drop table? We go for 11+ roll games and have 120+ killcount, four of us need the gloves and we're combined over 80m x8 dry of these gloves, you can't store them in the POH as the outfit is defined as helm, top, legs and boots. Can a mod or someone with them please confirm they're real? nearly double the kill count I got the boots lol
  7. Unpopular oppinion, don't support. Wildy is dead, no matter what you do it's dead, it'll be dead forever no one wants to PK and pkers who do pk just want to kill pvmers/skillers. Problems - too many wildy teleports, why would a pvmer fight back when someone can quickly teleport directly to a spot a target is at? instead of having to run and get to that certain place? the pvmer/skiller could fight back and stand a chance but has 0 chance. Please tell me how it would be fun to go agaist these players with the OP weapons? If you're a new brid and you have some guy with all the top tier stuff ruining the wildy, that player has now made the wilderness dead - teleporting to every location you don't stand a chance Shooting stars - dead content, the only people using it would be ironman/skillers which people will just kill for fun? Ancient chests were good but it's the same person who gets every time Wildy altar is only alive because even if you lose a few bones it's better than your POH, again same story same guy on 3 accounts different levels pking people for 28 bones. Adding a weekly kill leadboard? that's just gonna be a guy boosting it on other accounts/killing whoever is in the wild, creating a toxic wilderness of clue scroll hunters/ironmen/pvmers - yes they're in the wild but you guys want to fight pkers? it's bad enough the 1k player kill challenge. Simply put, pkers want to kill other players that are easy to kill, Wildy is dead, will always be dead - buff LMS shop, remove all the god damn teleports to all the places in the wild, you can't fight back because a team or a second account is 15 seconds away
  8. Saw 7 bandos unique drops from minions in the same time we we're at todl lmao
  9. Ouch that's painful my dude, it needs to be changed!
  10. Hi, Me and my team have been going for high point wintertodl games, we're currently 8x xp. 10000 point games 20 rolls on the drop table each, 5 players = 100 rolls a game, currently 16 kc so 1600 rolls on the drop table (around 40 million xp between accounts). Now you're wondering how many sets of pyromancer have you got? well eh none, one single garb has been obtained and only 120 burnt pages betweem us, can anyone see the issue? one pyro peice in 1600 rolls on the drop table is a joke. whats more if you get a tome of fire, goodluck getting the pages. You'll have to donate to get them (ironmen can't) or get 200m to get a full tome once if you're lucky. Even more the loot is a joke, we're high enough farming, herblore, fishing, woodcutting and have never seen a magic log, yew log or even teak; highest herb drop has been irit - highest fish? trout, highest ore? coal... We have mostly 70+ in the produce skills. We're 8x so should have a higher xp rate, what the hell is up with wintertodl... One burnt page per 100 points you obtain per game at the death of todl Increase the loot obtained by atleast 3x, get rid of trout, salmon and that crap add items such as runite, adamant, irit+ herbs, monkfish+ LOWER PYROMANCER to one in 15k points (30 rolls aka 15000 points) gives everyone A CHANCE to get the skilling outfit before 99. ADD AN OPTION TO INSTANCE WINTERTODL - HIGH POINT GAMES ARE IMPOSSIBLE TO DO IF SOMEONE COMES IN AND LIGHTS THE OTHER BRAISERS
  11. GIM Tom

    Bank space

    +1 - needs atleast 500+ imo
  12. Hear me out lads, I'm not sure if we can use other servers names on here but I can edit or delete. Osrs rsps of the most fun slayer experiences through duo tasks. It works by selecting a partner, getting a task then both players are then on the same task, you gain 5% more slayer experience per kill (not really needed but helps when you have a task which someone else is killing, gives you an incentive to team up rather than crash) both players get slayer xp for each monster killed if they're in the same area, Points and task streaks work as usual. To put this into eaiser terms, you're killing necks at the katacombes and someone else has that task, you could quickly partner up and both benifit from the kills or flame and crash each other. I think it'll be way more friendlier if you quickly team up and gain slightly more xp while both getting the task done, you could even make a few friends along the way. I play with my partner, shes new and when we do slayer it's fun to kick back together and kick some ass, a group/duo slayer system would be amazing for group ironmen being able to share the same boss tasks for instances/grinds. Love you hear your feedback and visions, Tom
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