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Hope

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Posts posted by Hope

  1. 1 minute ago, Zik My Zuk said:

    Got a better idea. Untradeable item given every Bingo. Leagues trophies. Everyone who participated gets something. The better you perform, the higher the tier.

    We're giving a player title unlock already, which is essentially similar to a trophy. It shows you have won a bingo pattern in one of the past events.

  2. 4 minutes ago, Zik My Zuk said:

    Can probably recolour some random partyhat then or something.

    Only negative on limited cosmetics is that it usually ends up gathering dust in one of the eco holder/gambler banks. But it's an idea for future bingo events. I think a lot of newer players or players that don't have a lot of money appreciate the chance to win scrolls though.

  3. 9 minutes ago, Zik My Zuk said:

    Should've done a discontinued cosmetic from one of the holiday events as a prize too. Ingame scroll prizes is a bit boring and stale. Also, if it gets a lot of popularity, should add team support with OSRS/IRL prizes similar to Zaros DMM.

    Think the only discontinued item are green santa hats? And they'll come back probably next Christmas.

  4. 7rMBNor.png

    2nd Zaros PVM Bingo Event (Solo)

    The event will start on May 13th 2022 at 12:00 UTC (server time) and will last 1 month or until all prizes have been claimed.

     

    Official Rules:

    • There are NO teams. Bingo cards will be completed individually by each player.
    • The server will keep track of your bingo card and automatically stamp off tiles for you; there's no need to take pictures of your drops.
    • The card is 5x5 consisting of only individual item drops. There is a free space in the middle.
    • The official card layout/contents will only be viewable once the event starts!

    Prizes:

    • Prizes are awarded to 5 separate players who complete the bingo patterns depicted below. A single player cannot win twice on multiple patterns, so plan accordingly!
      • Normal Bingo - $25
        • Complete a sequence of 5 spaces horizontally, vertically, or diagonally.
      • Four Corners - $50
      • Cross - $50
      • Zaros Special - $75
      • Fill the Board - $100
    • Winning any pattern will also grant you with a new title; "Bingo Master".
    • Upon successful first completion of any pattern, the winner will be broadcasted to the server and prizes will automatically be given.

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  5. 4 hours ago, boz said:

    Obviously there are restrictions to ironmen. People have mentioned you are able to give trade tokens / donator scrolls to your ironman. Are there any other items you are able to transfer?

    What store items are off limits to ironmen? 

    TIA!

    That's all; voting tokens and donator scrolls. As for the store, items have ironman icons next to the name which denote that they can be purchased by ironmen.

  6. The item prices (points required) in the town board exchange are priced specifically based on how fast players are able to gain points on average. If this is something players want then the prices will have to be re-balanced again to accommodate the extra gain in points.

    Also, most town board tasks are relatively easy compared to a full length slayer task making it a lot easier to do streaks, not to mention you get 3-6 slots of tasks instead of just one slayer task.

    Overall, I would support a small one time "experience bonus" for streaks opposed to a "points bonus".

  7. On 4/23/2022 at 10:31 AM, moribund said:

    it would be usefull to have hops patch teleports added to the explores's ring 4.

    since i  need yanillian hops for mahogany trees.

    Added to explorers ring 1 for next update.

  8. 6 hours ago, Mowonie said:

    The addition of both Miscellania and Tithe farm would benefit many players that don't want to pick up seeds and do manual farming or for mahogany logs while offline.
    Farming Outfit via points could also be acquired, same as an alternative option for seed pack/seed sack.

    Ploughs aren't an urgent thing, but it would a nice QoL as it provides very early farming experience as well as crafting from repairing them.

    I am aware of Tithe farm being talked about in previous topics but haven't looked too much into it, i apologize if this is a duplicate suggestion in advance.

    I'm not convinced many of our players would enjoy doing tithe farm, especially as a way of obtaining the farmers outfit instead of the current easier simplified way. Also with gricollers can, seed box, auto-weed, and herb sack being in other crucial stores - they wouldn't be added to tithe farm, leaving the reward shop very lacking.

  9. On 4/19/2022 at 6:39 PM, Zik My Zuk said:

    xN2ZqKf.png

    gcIWEre.png

     

    this can be for you to decide if u wanna add or not but the other pic i posted must be added, no if buts and nos

    This is just a poll I believe. Lets wait and see what the outcome is first.

  10. Good Morning Zaros!
     
    Today's update consists of QOL additions/changes to various pieces of content. Have a read over the update notes below and let us know what you think!
     
    Economy Changes:
    • Trading Post:
      • The index interface has received some design changes. Statistics have been removed, space for your offers has been enlarged, and the history button is now an icon in the top right corner.
      • Buy Offers:
        • You can now post offers to BUY items. You can do this via the "Create buy offer" button in the bottom right hand corner of the index interface.
      • All offers (buy and sell) will now automatically expire after 7 days. Items will be returned to your collection box and coins will be returned to your trading post coffer.
      • The listings interface now has button toggles to switch between searching for buy offers and sell offers.
    • Wandering Trader:
      • The interface has received a facelift. Moved help button near the close button to open up space for more listings.
      • Added new items to the rotation such as nex uniques, crystal seeds, and dragonite bars.
      • Items added to the stock with a price tag of 5,000,000 coins or greater are now announced to the entire server.
    • Collection Box:
      • Added a new interface to collect items from instead of through game dialogue
    • Examining items will now tell you basic economic information about them (if available).
    • Corrected death value for many untradeable items that are variants of expensive tradeable items (such as a charged bow of faerdhinen, blade of saeldor, new ornament kit versions of scythe/sanguinesti staff)
    • You can now convert your extra experience books into cash.
     
    Edgeville Bank Fighting:
    • Players can now right-click the portal at ::pvp to be teleported to a copy of edgeville bank with absolutely no safe zones.
    • You will receive a warning prior to being teleported.
     
    Pet Changes:
    • Pets can now be saved and loaded to presets. The pet must be out and following you in order to be saved to the preset.
    • Olmlet now has access to the "Draca" pet perk.
     
    Minigames/Diversions:
    • Theatre of Blood:
      • Nylocas vasilias and prinkipas will no longer kill your thralls.
      • Spectator deaths should no longer impact death count of the team doing the raid.
     
    Bosses/Monsters:
    • Sarachnis:
      • Fixed minions spawning outside of the combat zone or inside of walls.
    • Bryophyta:
      • Fixed minions spawning inside of walls.
     
    Skills:
    • Magic:
      • Fixed right-click options on the spellbook swap spell not working.
      • Fixed bones to peaches being locked in the spellbook from the most recent update.
      • You can no longer cast demonbane spells on players.
      • There is now a right-click option on the npc contact spell allowing you to quick-contact the last npc you spoke to.
      • Fixed the monster examine spell using runes even when the target npc is unexaminable.
    • Hunter:
      • Implings will no longer drop the same clue each time. They will now pick a random clue from the rolled tier.
    • Fishing:
      • Fixed the anchovie/shrimp fishing spot not working at the wilderness bandit camp.
    • Prayer:
      • Retribution will no longer immediately turn off prayer effects when activated. Effects from other prayers will still be applied first to combat prior to prayers being turned off at the end of the tick.
      • New Pet! The "Holy Owl" is a skilling pet unique to prayer and obtainable when training the skill through many different activities
        • Burying bones/ashes
        • Offering bones on altars (including chaos altar)
        • Use of the ash santifier and bonecrusher
        • Ectofuntus in Phasmatys
    • Slayer:
      • Fixed not being able to imbue the new town board slayer helmets.
      • Corrected slayer ring teleports that lead to the old version of revenant caves. They are now locations within the wilderness slayer caves.
    • Thieving:
      • You can now thieve cave goblin wire in dorgeshuun with 44 thieving.
     
    Items:
    • You can now mix and match void pieces to obtain the set effect (e.g. void knight top (or) with other non-ornamental pieces).
    • Fixed the ornamental whip special attack not working.
    • Fixed deposit-inventory on the clue scroll sack interface not working.
    • Dragonstone and inquisitor armour sets are now tradeable.
    • Fixed spirit angler pieces not being added to your collection log upon upgrading them via Gita Prymes. Players who have done this in the past will have them unlocked upon logging in.
    • Fixed a projectile issue with the cyan version of bow of faerdhinen (c) that caused players to disconnect.
    • The bonecrusher effect will now work when the bonecrusher necklace is in your inventory.
    • Fixed the mystic smoke battlestaff not giving +10% magic damage.
    • Added an additional 15% drop bonus to larran's keys when killing task monsters inside the wilderness slayer cave.
     
    Other Changes/Fixes:
    • Group Ironman Storage:
      • Fixed an issue with deposit-x that allowed untradeables to be stored.
      • Fixed item examines not working.
    • Resolved issues where certain clue scroll tiers displayed in the drop table viewer didn't match up with what was dropped.
    • Fixed stash units in great kourend from recent map updates.
    • PID will now be shuffled every 24-36 seconds opposed to 60-90 seconds. This should provide more variation in PvP combat encounters.
    • Increased PJ timer to 12 seconds.
    • You can now cut KBD heads into 3 ensouled dragon heads.
    • Fixed sandstorm not allowing player choice for amount of buckets to claim
    • Fixed gem bags overflowing into collection boxes for UIM
    • Fixed alternative hammers (such as smithers perk) not working with mahogany homes
    • Fixed a bug in pvp where freeze immunity sometimes lasted longer than 5 ticks.
     
     
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  11. On 4/17/2022 at 8:53 AM, Rebooted66 said:

    I never said Boss caskets were related to slayer, I said I was surprised to find out they didn't work the exact same way lol. 

    The potential for a rework is there, I'd even take a lower drop rate on the boss caskets if it meant they would be an additional drop and get picked up by my row.

    Also, Giant Mole doesn't drop them.

    ROW is already good enough for how easy it is to obtain; arguably too good.

  12. 7 hours ago, xFemale said:

    Hi Folks,

    I was thinking about it , would it be nice when someone completed and full collection logg that it would be anounced in an broadcast?  

    like for example . xFemale has just completed the barrow's chest collection logg. 

    that would be a nice add-on in the game. would people grind for those collection logs just to get some weird flexs aswel :D.

     

    Greetz xFemale

    We had this in the past but was removed due to some of them causing unnecessary spam. Will look into excluding some sections and re-adding it for the future.

  13. On 4/15/2022 at 5:24 PM, Rebooted66 said:

    Yeah, holy shit was it a shock to find out they don't work exactly like slayer caskets for how much grind I just did to get here. 549 tasks, my row doesn't even auto bank them the way it would with a regular slayer casket. 

    Your row is for slayer caksets. Boss caskets are not related to slayer in any way.

  14. On 4/15/2022 at 4:02 PM, Plorpy said:

    Hi there, 

    With tier 90 townboard, I'm sure many people get excited to unlock boss caskets. The rewards arent too bad, and it's nice to have an addition to slayer caskets after grinding all the way to level 90TB. This excitement quickly fades when you realize that these caskets are their own drops. Although they are fairly common, it's a disappointment when you realize it takes away from rare boss drops over time. My suggestion is making these caskets more rare, but their own separate drop, just like slayer caskets. I feel this would make it more exciting to recieve the drop, and would feel worth it to reach level 90TB. Thanks.

     

    Plorpy

    It does not take away from unique/rare drops. They are rolled alongside uniques and you can get both at the same time. In the future we'll look into changing it to be more similar to slayer caskets however it's a bit of work.

  15. 20 hours ago, Rebooted66 said:

    "is by hitting 90 town board and bossing for the rest of my life."

    that's what this is referring to lol. 90 town board unlocks boss caskets which in turn unlocks getting crystal keys much easier.

    I'm pretty sure crystal keys are just as easy/easier to get without having level 90 town board.

    20 hours ago, Rebooted66 said:

    I like town board I just think the scrolls should be tradeable. I can't imagine many actually enter the game on a daily basis.

    That's correct, many scrolls don't enter the game on a daily basis. We don't want them to be common, readily available, or have them all bought out by a single wealthy player.

  16. 7 hours ago, BS said:

    Currently the gem bag stores all gems from any other method while opened, except for the wall safes. It would be a nice addition for it to store the wall safe gems as well.

    We do not allow them to automatically go to the gem bag to avoid botting/afk auto clicking. As a side note, super+ donators get the chance to receive a bag full of gems instead of a gem which might help your situation more.

  17. 5 hours ago, Rebooted66 said:

    Yeah, the only way I see myself getting any more than the single one I've ever had which maybe gave me a total of 1.5k experience is by hitting 90 town board and bossing for the rest of my life. Feel like a lot of people don't like the town board, the scrolls themselves are already super rare, may as well make them tradeable at least if not adding additional methods to get them.

    We have gotten a lot of positive feedback on the town board since its release. Some people might not like it because it requires effort to level up versus just being able to AFK like other skills.

  18. 22 hours ago, Zik My Zuk said:

    Could we remove raid capes from the collection log. Noone is gonna obtain all of them - you need like 2000 kc or smth to get the last cape. Pointless item that stops us from a full green collection log.

    Actually you only need 500 on here to obtain the last cape. They are reduced by 75% on zaros compared to OSRS. Same goes for the TOB capes.

  19. 1 hour ago, Rebooted66 said:

    1. Would be a great addition to the vote shop or scroll token shop.

    2. Should become tradeable amongst players.

     

    That is all.

     

    They can only be obtained through a few rare methods in game or through drop parties. Intended that way so nobody can gain an unfair advantage on completing the town board.

  20. 13 hours ago, 5791 said:

    for construction to contact amy without searching through the list - just more ideal - its the lunar spell npc contact. just whern right clicking it has the npc that u last contacted appear for ease of access

    Seems it is an OSRS feature and not a plugin, will see about adding it in the future.

  21. 8 hours ago, Korean said:

    Add the recent OSRS update for it since we have the revenant boss Revenant maledictus. Top damaging player of revenant maledictus will receive "forinthry surge" skull for 30 minutes giving players an additional 15% accuracy and damage boost when fighting revenants. I think this should decreased from 30 to 15 minutes as Zaros is a one world game though.

    Suggestion from @iwillcleanu

    There's no point to adding "forinthry surge" from the revenant maledictus. Wearing an amulet of avarice on zaros already gives you a permanent +20% damage and accuracy boost on Zaros.

  22. 10 hours ago, Egypt said:

    The wilderness needs new updates to make pking profitable, blood money is very hard to come by without tier emblem upgrades and the bh system.

    The wilderness keys being updated to give out more blood money and also be more common from npcs would really help with the shortage of blood money.
    With the new nex items some of them are pretty much mainly pk weapons like the ancient godsword/zaryte crossbow -  These could be added to wilderness keys or to galvek to actually make galvek worth going to.

    If galvek dropped 50-100 blood money per person who receives a drop this would also be another good way to help with the shortage. 
    Another thing is pvp weapons are almost useless because of how dead the wilderness is, it would be really interesting to see corp beast being added as a wilderness location so we could use the statius's hammer and vesta's spear making galvek even more profitable for both pkers and pvmers. This wouldn't really hurt the game at all, it would just add a few max hits and speed up the killing process by a few seconds per kill.

     

    10 hours ago, burnt pvmer said:

    This would be a really good idea considering how dead content the wilderness has been for some time, I would actually enjoy this.

     

    10 hours ago, burnt pvmer said:

    Yeah it's about time the wilderness gets some updates ngl

     

    9 hours ago, Big Planker said:

    I don't see anything wrong with this tbh most of the pvp weapons are owned by ironman anyway this would be good for everyone

     

    9 hours ago, Jal-Ra said:

    +1

     

    9 hours ago, Wildy iron said:

    It would be nice to see a fully working bh system in game to help track down people in the wilderness and also the bh teleport unlocked.

     

    9 hours ago, All said:

    These seem to be all really good ideas, I feel like lms is also really dead content. I feel like this could be changed if the server hosted lms events a few times every day with the winner of those specific games receiving like 25 points instead of the usual amount. Similar to the tournaments how they're hosted every day maybe have like 6 lms games a day announced?

     

    6 hours ago, A life said:

    This is needed for the game ngl

    Post locked. Please do not login and reply from 8 of your own accounts to create fake desire for a suggestion.

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