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November

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Posts posted by November

    • Buy out the entire Trading Post offers that are new (1 week old max) for certain items. This option would give players that have stuck items in there GP, increase the amount of GP in the economy and erase a lot of items. Items to buy out (All items in the list are items that have a lot of offers in the Trading Post):
      • Bandos Chestplate;
      • Bandos Tassets;
      • All godswords;
      • Primordial, Pegasian and Eternal boots;
      • Zenyte Jewelry;
      • Armadyl Chestplate;
      • Armadyl Chainskirt;
      • Armadyl Helmet;
      • Dragon Hunter Lance;
      • Dragon Warhammer;
      • Berserker, Archer's and Seer's Rings;
      • Hydra Leather;
      • Blowpipe;
      • Trident;
      • Serpentine Helm;
      • Magic Fang;
      • Tanzanite Fang;
      • Serpentine Visage;
      • Abyssal Whip;
      • Zamorakian Spear & Hasta;
      • Staff of the Dead (All variants);
      • Dragon Boots;
      • Infinity Boots;
      • Occult Necklace;
      • Zenytes;
      • Barrows Items

     

    That's not how that works, you would just have literally nobody buying items at a higher price than the ones the "server", which even if implemented would have to be stupidly low to not ruin the economy itself.

    The server isn't lacking coins, every has GP, but everyone also has every single good item in their banks already and aren't looking to hoard...

     

    • Every hour, 1-2 Billion GP would be hidden somewhere in the wilderness for a set amount of time (Could be hidden in a rock, piles of bones, etc). After the times up, the GP would disappear. Whenever someone finds it, a chat message would pop up so people would have a chance of killing the carrier;

     

    That's so fucking much and you would have what you have with Galvek and the Wilderness Caskets, clans camping every spot with alts.

     

    • Remove the Teleport to Target spell.

     

    Wilderness is already dead, if you don't like being directly hunted, follow yourself on an alt at level 1 wilderness until you're your own target and do your wilderness activities.

     

  1. 1 hour ago, Fatt said:

    Currently these 3 items are drops from battlemages. which kinda sucks cock as a elite hardcore. not to mention they're all 3 needed to make some of if not THE best in slot items for magic. Maybe some alternative way can be done to obtain them? Idk any ideas. maybe boss slayer can give boss slayer points and have a shop dedicated to boss points. thats just a wild idea though. but yeah some of the best mage items being locked behind wilderness blows. just my opinon. any ideas or plans to make these 3 items and or infinity robes available from external sources?

    AFAIK you can get them from hard or elite clue scrolls.

    Other way, bring a splashing set up, if pkers arrive splash the wizard you're currently on 😛 

  2. 3 hours ago, Porn Hub said:

    i honestly dont see players donating their items to a well for nothing in return and even if there was rewards for hitting certain milestones i still dont think players are gonna send their items into a well for not alot in return, inflamation of gp will be good for the server and might balance out the lack of gp we currently have, the only reason items are so worthless is the huge amount of items in game and the little gold people have i think an inflamation of cash gp is a much better thing then too many items that are worth nothing. prices of items will go up for sure thats the point, and yes there will be more cash in the game but items will be more exencive so it counter balances the situation

     

    For some good bonus % EXP maybe, if it's a community thing.

    Servers were not meant to have boosted XP and drop rates with 3k and then 2k and then 1k players, just too many items got grinded out because there was x5 the amount of peak players for usual servers.

     

    Nothing to fix, just too much inflation and people were mad about items being high price "manipulated" by hosts...

     

  3. 6 hours ago, Porn Hub said:

    november i think youll find my account probably has 90% more "grind time" than yours will ever have being a normie account. this was a suggestion and an opinion, try not to cry over it 😛

     

    LMAO I was maxed and at end game as an Ironman before you were ever playing. If you can't handle the Alchemichal Hydra grind then de-iron 😉 

  4. 8 hours ago, UIM Exp said:

    Having to teleport home to run to an NPC to access a teleport menu is slower and more tedious than the current teleport system. Why would I want to remove the ability to easily access the teleport interface, teleport to my last used teleport etc via my spellbook no matter where I am in the game and instead have to teleport home and run over to an NPC for the exact same interface?

    Especially for certain grinds like blood rune crafting where I'm constantly having to teleport to dark altar via my spellbook. Why would I want to double the number of teleports I'm having to do by needing to teleport home first just to teleport to where I want to go?

     

  5. 1 hour ago, Mark1127 said:

    Not sure what's funny about a genuine suggestion but thanks for your input 🙂

    Unironically use lol just so it didn't seem like I was being a cunt, but yeah those are the reasons why the buffs overshadow some other 'chase' items.

  6. 14 minutes ago, Slayex said:

    If you right click home teleport in your spell book you can quickly teleport to your last destination. I see no reason to add this into the game.

     

    However, I'd love to see some slayer focused updates and a preferred list would be great! 😄

    I think he didn't know, but yeah it's really that simple.

    Also I sort of / sort of not support the slayer changes, might be a bit too strong considering some of the gatekeeping involved in Cerberus, Alchemical Hydra and Kraken are the slayer task itself.

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