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Hope

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Everything posted by Hope

  1. Watched an hour long video of someone doing corrupted gauntlet on OSRS and ended up buffing a few values based on watching them (and from updated values on wiki): Amount of shards obtained from skilling resources buffed from 5-23 to 10-30 Shards obtained from tier 1 monsters buffed from 10-30 to 10-37 Increased maximum amount of skilling resources throughout map (note this does not guarantee more resources, it just increases the average amount of total resources) Also fixed: Bear not instantly dropping loot Weapon frame not properly being 100% dropped on third kill of tier 1 monster Leaving staff unchanged for now, it has the same stats as OSRS. Thanks for the post!
  2. It's not something we're currently exploring, especially since OSRS has removed it due how abusable the system was.
  3. Happy Holidays, Zaros! With the end of the year approaching, we wanted to deliver one final update before the staff team parts ways to see family, friends, and loved ones. Lots of new content is planned for the new year and we can't wait to get started on it when returning in January. Until then, enjoy the following updates and changes to Zaros: Christmas 2021: Christmas is coming soon and we wanted to do a small celebration in game. Speak to Santa in Edgeville to learn more about how the event works. Throughout the event you will have a chance to obtain two new versions of the Santa hat. The event will end on January 1, 2022. Collect wrapping paper by gaining experience in any skill (including combat) Wrapping paper will go to your bank (unless you're an ultimate ironman or already have some wrapping paper in your inventory). Game Bonus Statistics: Since Zaros has released over a year ago we've added a variety of game bonuses to help players achieve their goals faster. These span all sorts of content and come from things such as donator rank, bonus scrolls, item benefits, skillcapes, and as of recently - the town board. It can be confusing at times (even for us developers) to keep track of all the juicy benefits the server gives, so we've added an interface to solve just that! Accessible through the Zaros Statistics tab (purple icon) under Misc section (towards the bottom). Features an icon key/legend and category filter at the top. Each bonus grouping is laid out with the following information: Name and description - this will describe specifically what the bonus applies to and any other important information you need to know. Total bonus - this value is indicated at the top right of each bonus group. Values listed as a single percentage (e.x. "60%") are self explanatory. Values listed as a range (e.x. "15% - 40%"), meaning you could get anywhere from "15% - 40%" (in total) depending on bonuses that require a specific circumstance (e.x. farming skillcape bonus only works on herb and allotment patches). These bonuses are listed with a conditional icon (more on that below). Bonuses - a list of individual bonuses that this group consists of. The format for each bonus (from left to right) Icons - These represent the type of bonus: Permanent - bonuses that are permanently gained (such as donator benefits, town board unlocks, ect) and will always be active. Temporary - bonuses that have an expiry (server events, bonus scrolls, ect) Equipment-Only - bonuses from items that must be equipped to take effect Inventory-Only - bonuses from items that must be in your inventory to take effect Equipment OR Inventory - bonuses from items that can be either in your equipment OR inventory in order to take effect. Conditional - this appears secondary (to the left of) all above icons. This bonus has a conditional statement (seen in parenthesis next to the bonus name). Example of a conditional bonus: "Skillcape (allotment and herbs only)" Name of bonus and conditional statement (if any) If the bonus is a "Server Event" or "Personal Bonus", you will see the time remaining until they expire The bonus amount you're currently receiving ALL information viewed on the interface is your character's LIVE bonus statistics/values at the time of opening. Town Board Changes: Task Quick-View Interface: Accessible in the Character Summary tab (grey icon in your quest tab) Shows a quick-view of all your current tasks and the progress of each View-only, you must still return back to a physical town board to turn-in tasks, view experience/levels, and exchange items. New Tasks Added: Harvest Birdhouses (will ask you to do your highest tier available at current hunter level) Craft and deliver: Leather armours Gold Jewellery (must have mining, smithing, and crafting levels required for these) Dragonhide armours (blue, red, and black are challenge only tasks) Added an opt-in setting for players who desire more challenging tasks: Can be toggled in All-Settings under the "Gameplay" tab Grant an increased amount of points and experience to pair with the difficulty required Contain the following new tasks (note: you must have at least 1 killcount obtain these): Inferno - Kill TzKal-Zuk once Chambers of Xeric (normal) - 1 completion Theatre of Blood (normal) - 1 completion Hespori - Kill once Corporeal Beast - Kill 2-5 times The following preexisting tasks are now marked as challenge-only (note: must have at least 1 killcount to obtain these): Hydras Gauntlet (corrupted) Added a quick-return button to the top left of the town board exchange. Fixes: Fish caught and stored using the fish barrel will now properly count towards tasks. Fish cooked through the infernal harpoon will now update cooking tasks, but will NOT update fishing tasks (since the item you get is cooked and not raw) Extra ores mined with the celestial ring and mining cape will now properly count towards tasks. Tasks for lighting logs on fire have had woodcutting requirements added (to chop the trees required). Fixed experience gain for smelting adamantite bars (increased to 42 xp per bar from 20) Minigames/Diversions: Theatre of Blood: Bloat flies will no longer damage players standing outside of the room barrier. Verzik P2: Nylocas will now have a small delay after spawning before aggroing players In solos, nylo spawns will be more predictable (always in the north) Verzik will no longer start her red crabs/mage attacks if athanatos (purple crab) was the one to hit her below 35% health. Chambers of Xeric Ultimate ironmen are now able to use the shared storage during event raids. Fixed parties becoming disbanded when using CoX skip scrolls at vespula prior to the entrance tendrils spawning. Bosses/Monsters: Thralls no longer block other NPCs from moving through or around them to reach the player. Fixed the entrance to the prifddinas rabbit boss lair. Fixed issues with light sources when attempting to enter the Giant Mole lair. If you have a light source that can not be extinguished (or the fire built), the warning interface will automatically be skipped. Skills: Woodcutting: Fixed a few teak trees in miscellania not working correctly Items: Crystal Equipment/Gear: Updated bonuses to new OSRS values, as follows: Helmet - 5% accuracy and 2.5% damage Body - 10% accuracy and 7.5% damage Legs - 15% accuracy and 5% damage Updated the equipment interface to show proper set bonus information for crystal and swampbark/bloodbark gear sets. Fixed a visual issue on cosmetic mystery boxes where the wrong clue tier was displayed versus what was rolled. The explorer's ring "Farming Guild" teleport will now place you inside the guild provided you have level 45 farming. Other Changes/Fixes: Fixed the "channel" tab and zoom lock settings not saving properly on logout. Fixed "Shift click to drop items" setting not saving properly on logout. All variants of the Dragon pickaxe can now be stored in the hidey hole at the soul altar. A Tool leprechaun is now spawned outside of the Tree Gnome Village. Fixed the shayzien city teleport location dropping you off in some trees. You can now use dark/occult altars in your POH to swap to the arceuus spellbook.
  4. While we do have town board scrolls already coded in, I don't think they should be obtainable through normal means as it could allow any player to "buy" their way to town board level 100 in a day or two. I know tons of games that get absolutely destroyed by their player base for having "buyable levels" in battlepasses. I'm not sure how well 120 capes would go over: Models don't exist for the capes themselves Other capes, such as the max and completionist cape would still be far better to wear over the proposed 120 capes. Other suggestions are good
  5. They are reward rolls on the respective clue table, not actual clue scrolls:
  6. These cosmetic mystery boxes only contain cosmetic rares and clue reward items. For this reason, Ironmen are allowed to have them. If there were other things in it such as weapons and armour then Ironmen would not be able to open them.
  7. Good Morning, Zaros!Today's update takes a break from 1:1 OSRS features and adds a variety of new custom content for players to enjoy on Zaros. Have a read over the patch notes and let us know what you think in the comments below! Town Board: After a bit of brainstorming on implementation, longevity, and rewards -- we're finally proud to bring you a daily task system, now known as the "Town Board". Can be accessed in edgeville by visiting the town board object. Rundown of Mechanics: There are a total of 6 task slots that can be utilized. The first three are available to all players while the last three are locked behind donator ranks; regular, extreme, and legendary respectively. Tasks shown on the town board are permanent until the player either: Right clicks and chooses "Reject" - this will delete the task and make room for another to take its place once the task rotation timer finishes. Completes and turns in the task. Task rotation is every four hours. If you are currently in the process of working on a task or still have one occupying a slot while a task rotation takes place, a new task will queue up behind the current one. This is to not penalize players for missing a rotation period while still working on a task. Tasks consist of a variety of skilling and combat activities, some which require you to bring materials back to the town board to turn in. These items can be in noted form when turned in. Each task completed grants town board experience and points. Leveling: The town board features a leveling system from 0-100 (with room to expand in the future). Since experience is time-gated, reaching max level should take between 1-3 months depending on active server bonuses, time played, and donator status. Players can click on the "Levels" button to view permanent unlocks they'll receive when leveling up the town board every 5 levels. You can view a picture of all Town Board unlocks here. Special Notes: Pet/Drop Rate Increases: These are cumulative and stack with other bonuses such as server events and your game mode bonus. Boss Casket: These will not show up on the drop table viewer on boss tables until you have reached level 90 to unlock them. Points: Points earned through completing tasks can be spent at the exchange. Some items have no requirements while others will require both points and a certain town board level to purchase. All items are currently untradeable. Point prices for each item are not final and may be adjusted in the next update based on feedback: Level 0+: Twisted & Trailblazer banner Twisted & Trailblazer cane Barrows Re-roll (x5) - Take these with you on your barrows trip to re-roll for loot. You can re-roll an infinite amount of times, provided you have enough of these with you. Level 25+: Trailblazer Globe CoX Room Skip Scroll - Take these with you on non-challenge mode raids to auto-complete rooms (besides olm). Upon using a skip scroll, achievements and speed-records are disabled for the current raid. Level 50+: Twisted & Trailblazer Relic Hunter (t1) Level 75+: Twisted & Trailblazer Relic Hunter (t2) Level 100+: Twisted & Trailblazer Relic Hunter (t3) Trailblazer graceful ornament kit Trailblazer tool ornament kit Custom Pet - Postie Pete New Player Titles: Worker - Town Board Level 50 Eager Beaver - Town Board Level 75 Multi Tasker - Town Board Level 100 New Instance Bosses: Can be accessed through the teleporter under the bosses category. These bosses are UNSAFE for hardcore ironman players. Should anyone die in these instances, a gravestone will appear outside of the perspective entrance. Judge of Yama: Can be fought every 24 hours. This will reset globally at 0:00 UTC each day. Mechanics: Upon entering the fight, players must dodge oncoming waves of fire that the judge throws to slowly inch themselves closer in order to deal damage. Immune to magical and ranged attacks. Use melee to effectively kill him. Twice during the fight at 75% and 25% health the judge will teleport the player back to the end of the boardwalk, requiring them to dodge fire waves to reach him again. Drops: Cosmetic Mystery Boxes Game Bonus Scrolls Coins (250k-500k) Barrows Re-rolls CoX Room Skip Scrolls Xamphur: Can be fought infinitely. Offers two difficulties; normal and challenge. Challenge offers similar mechanics as the original with increased health, damage, defence, and better loot. Mechanics: On initially spawning, xamphur will spawn pools that will inflict mark of darkness upon stepping on or over them. The number of pools is greater in challenge mode. Marks of darkness increase the accuracy of Xamphur's basic attack. Basic attack: Grasp spells from the arceuus spellbook Special attacks: Phantom Hands - Xamphur will spawn two hand minions to attack the player. Xamphur cannot use this special attack again until the hands are (optionally) defeated. Ghostly Hands - Xamphur will summon ghostly hands that come crushing down on the tile the player is stood on every game tick (similar to vorkath's attack). Drops: Book of the dead - Grants double damage to summoned thralls while the book is wielded by or in the possession of the owner (equipment or inventory). The book is not needed to summon thralls by default. Misc resources and alchables Minigames: Theatre of Blood: Fixed spectators not being able to leave the theatre via the exit button. Fixed an issue where players would gain invincibility against Verzik after previously dying to Verzik in Entry mode. Bosses/Monsters: Fixed being able to attack other player's resurrected prayer monsters. Being splattered by the Giant Mole will no longer disconnect you. Items: Cosmetic, halloween, and christmas mystery boxes: Will now yield 3 loot rolls in the respective table when landing on clue rewards. Can be viewed on the drop table viewer by searching or right-click selecting "check" on the boxes themselves. Drop rates for items on these tables will show as "Classified". Drop rate for hitting the rare items table slightly buffed for all of these boxes. Fixed an issue when reverting crystal armour that made seeds stack in your inventory. Fixed clipping issues with dragonstone armour pieces. Raised the price of hunter kits. Food shop additions (regular and ironmen) Purple sweets - 15k each Locator orb - 1gp Fixed the healing effect of watermelon slices. Updated the dragonbone and bonecrusher necklace so there is no longer a "warm up" period before granting prayer restoration effects. This was changed by OSRS in April of this year. Other Changes/Fixes: Wandering Trader: The trader will no longer restock his entire shop every 8 hours. Instead, each item will now have its own randomized expiry timer (3h-5h) Once expired, an item is either removed from the stock or replaced by a new item. A small visual progress bar has been placed on each stock item to give you an indication of how soon it will expire (picture below). Fixed the "Group Storage" button from OSRS appearing over size information in the bank. Fixed the thieving icon at the edgeville gold stall not appearing. Bank Space Changes: Default bank space for non-donators has been increased to 500 (from 400). Donator Tiers now yield the following additional bank space: Regular Donator: +100 (total 600) Super Donator: +300 (total 800) Extreme Donator: +500 (total 1000) Legendary Donator: +800 (total 1300) Uber Donator: +1300 (total 1800) The Town Board grants extra space at the following levels: Town Board Lv. 30: +50 Town Board Lv. 65: +50 Bank space information can be viewed by hovering over the available space in the top left of your bank. The event tab will now visually tick event timers every second opposed to every 15 seconds previously. Other players will no longer be able to interact with your phoenix pets. Some trading post clerks were added to the gambling zone. Ironmen can now purchase items from Scavvo's Rune Store at the champions guild. Patch Notes (12/8/2021): Town Board: Fixed an issue where players would sometimes not get their tasks rotated upon logging in after a rotation. Fixed task slots sometimes showing up as an empty green box for ~30 seconds near a rotation. You will now get notified in the chatbox when new tasks are available (both on login and during a rotation) Tasks will automatically update on your interface when a rotation hits; no need to re-open now! Fixed tasks that were not counting towards progress: Wintertodt Pyramid Plunder Dragonfruit Trees NPCs in barrows (aside from the barrows brothers) will now be non-aggressive Xamphur: Slightly nerfed defence Fixed the ghostly and phantom hands dealing damage to players after they have killed Xamphur Judge of Yama is now marked as a "demon". Fixed crystal gear degrading back into seeds upon a PvM death. Fixed the max hit of thralls at each tier. Fixed not being able to open halloween mystery boxes.
  8. Again, I'm just reiterating our stance on hardcore refunds. If someone submits an appeal to their death by saying they got disconnected and it wasn't their Internet, it could be a variety of issues, some of which are not on our end. I personally look into all of these reports submitted and most of the time do not find an issue, but I still encourage players to report as it could be a bug. Also: your refund request was neither denied nor accepted. I'm unable to replicate any sort of disconnect with your instructions posted (which I noted in the thread).
  9. I don't remember you posting a thread for your status back. If you haven't played on the account since then, let me know and we can refund your status if you have proof.
  10. We always provide status refunds if the fault is our end. Please note that providing a GIF of you disconnecting and saying it wasn't your internet is not necessarily guaranteed to get you a refund. We must validate all causes prior to status refunds.
  11. We follow OSRS and the task amounts each slayer master gives: As for duo slayer, it's something we could think about for the future. OSRS removed it because it was easily abusable, so it might take a bit of time to come up with something.
  12. Must have broke last update and it wasn't reported. Will take care of it for next update.
  13. Happy Friday! Today's update introduces Theatre of Blood story mode, amethyst darts, drop rate buffs, and the wandering trader. Below are update notes for all changes, please give them a read and let us know what you think in the comments below. Drop Rate Changes: All game modes have received a buff in drop rate by 10%, which will yield the following: Regular, Ironman, Ultimate Ironman, Group Ironman, Hardcore Group Ironman 70% -> 60% of OSRS Elite Ironman, Realism, Realism Group Ironman 65% -> 55% of OSRS Elite Hardcore Ironman 62% -> 52% of OSRS These new rates are only base values and do not include usage of events or bonus scrolls that further boost drop rates. Wandering Trader: Can be found inside the trading post house on the east wall. The trader will buy certain items from players in exchange for gold. Items that the trader is willing to buy are shown on his interface along with the remaining amount that can be sold and price he'll buy them for. Pricing for items are taken directly from trading post averages with a random deduction of 15-30% for the convenience of selling to him. Stock rotates every 8 hours with each re-stock taking place on 0:00, 8:00, and 16:00 UTC each day. New Information Tabs: Character Summary - Contains miscellaneous information on your character such as combat level, total level, total xp, quests completed, achievements completed, quick-access to your collection log, and your time played. Server Events - You can now view any ongoing and upcoming events scheduled by the staff team. This new interface will break down when the event starts, how long it will last, and detailed information on what the event does. Minigames: Inferno: Reduced HP for zuk healers to 75 (down from 80). Reduced HP for Jal-Xil rangers to 125 (down from 130). You can now use protect from missles to avoid combat stats being reduced by bats (Jal-Mej-Rah) Theatre of Blood - Normal Mode: Reduced boss and minion health for solo and duo teams. Damage modifiers remain the same. Players can now collect their reward loot in the Theatre lobby near the bank. You will not be able to re-enter the theatre until all loot is claimed from the reward chest. You can now tick-eat verzik's phase two lightning ball attack. Theatre of Blood - Entry Mode: Entry mode can now be selected on the group creation interface under the "Mode" setting. Most mechanics remain the same from normal mode, with the following notable changes: Reduced health and combat stats for all bosses and minions. Additionally, most health amounts will scale all the way down to solo. Maiden: Only one nylocas matomenos will spawn per player Blood spawns have a decreased chance of spawning Pestilent Bloat: No changes Nylocas Vasilias: Will switch combat styles at a slower rate to give players adequate time to switch gear sets. Sotetseg: When in a solo game, players will not be required to complete the maze. Groups will still have to complete the maze together like normal. Xarpus: No changes Verzik Vitur: No changes Death Mechanics: Groups will have three tries to complete the Theatre. Upon wiping, the current boss will be reset and players will get to restart the fight. Upon the third wipe, players will be sent back to the lobby. Items sent to the instanced death chest will not require a fee to be paid when dying in entry mode. Hardcore Ironmen WILL LOSE their status upon ANY death, even if it's not the third team wipe. Separate highscores for this mode can be found on boards near the entrance. Rewards: Common rewards consist of a reduced drop table to normal mode. As a custom incentive to entry mode, teams can roll to receive an avernic defender hilt at a base drop rate of 1/50. No other unique items can be obtained from entry mode. Diversions: Shooting stars: Fixed the location for kourend mine, resulting in not being able to reach it Bosses/Monsters: Fixed a skeleton spawn in the catacombs of kourend that would spawn inside an exit ladder. Slightly increased walking radius for smoke devils. This should help decrease walkback when using a cannon from long ranges. Skills: Agility: Fixed the prifddinas agility course giving lap counts towards other courses or not at all. Construction: Fixed an issue where players could not withdraw certain items from various storage chests within their costume room. Magic: Thralls can now be properly summoned in most areas besides the following: Pest control, duel arena, last man standing, tempoross, tournaments, wintertodt, barrelchest, mutant tarn, vanstrom klause, zalcano, basilisk knights, and at home. Slayer: Fixed an issue where the sixth task slot could not be unblocked. Added the ability to purchase "Stop the wyvern" reward. Items: Amethyst Darts: Created by using a chisel on amethyst to create amethyst dart tips then using feathers on the dart tips to create amethyst darts. Can be equipped, placed inside a toxic blowpipe as ammunition, or poisoned. The bow of faerdhinen can now be stored in the elf stash unit. Enhanced crystal weapon seeds can now be exchanged at Amrod in Prifddinas for 1500 crystal shards each. Fixed zulrah helms sometimes overflowing with charges. Amulet of avarice now gives a 20% bonus to accuracy and damage when fighting against revenenants. Other Changes/Fixes: Reworked the grubby chest in forthos dungeon: Now has a chance to drop blue and orange egg sacs, allowing you to metamorph the sarachnis pet! Fixed inventory interface when using the seed vault. Trading Post: Prices for each item are now calculated and tracked on a rolling 90-day average. When you go to post an item for sale, this will be the default price set initially. If an item does not have an average price calculated, 0 will be shown, requiring you to enter a value. Display-name changes: Vouchers are now tradeable between players and on the trading post. Additionally, these can be manually used on ironmen. You can now choose a 2-letter username through the in-game name changer provided it is available. Registering new accounts through the website will still require three or more characters.
  14. Without updating gear and weapons to the OSRS values, it would be very difficult for us to add the BOFA, upcoming raids 3 gear, and future OSRS content as they would be imbalanced and not worth much compared to pre-nerf weapon/gear. Additionally, with our Deadman Mode it's necessary to have similar/identical features to OSRS.
  15. Without updating gear and weapons to the OSRS values, it would be very difficult for us to add the BOFA and upcoming raids 3 gear as they would be imbalanced and not worth much compared to a pre-nerf weapon/gear. Additionally, with our Deadman Mode it's necessary to have similar/identical features to OSRS.
  16. Happy Saturday, Zaros! Our team has been working diligently over the past few weeks to complete the revision upgrade to #200. This gives us access to new data that OSRS has added over the past few months, some of which is included in today's update. If you experience any issues due to the revision upgrade changes, please do not hesitate to submit a bug report here on the forums. Demonic Ashes/Sanctifier: Demonic creatures now drop five tiers of ashes. These ashes can be scattered to receive Prayer XP (similar to burying bones). Ashes cannot be offered at Prayer Altars or used at the Ectofuntus. Ash Sanctifier: Available in the voting store for 20 tokens. Allows you to automatically scatter ashes as they drop, similar to how the Bonecrusher works. When automatically scattered, you'll receive half the amount of Prayer XP you would gain from manual scattering. In order to charge the sanctifier, you'll need to use Death Runes, with each Rune giving you 100 charges. Bow of Faerdhinen/Blade of Saeldor: Requires 75 Ranged and 70 Agility to wield. Created with an ehanced crystal weapon seed. This seed replaces blade of saeldor in the gauntlet drop table and is now also used in crafting both the blade and bow (at a singing bowl). The base drop rate is unchanged (1/2000 from regular and 1/400 from corrupted). Corrupted versions of the bow and blade can be recolored using crystals obtained from Seren. Players can revert this at any point but will lose the colored crystal. Minigames: Gauntlet: Added the ability to craft escape crystals, allowing you to immediately exit the Gauntlet. Added the ability to craft crystal paddlefish. These act just like karambwans. Fixed the world map icon not changing correctly while inside the gauntlet. Rare items received will now be announced when opening the chest. Theatre of Blood: Verzik P3 - Fixed webs dealing more damage than intended in larger groups. Bosses/Monsters: Vorkath: Halberds can now be properly used against Vorkath. Skills: Construction: Storage chests/decorations from the costume room inside your POH can now be accessed via the banking interface by clicking on the icon at the top right next to presets. Cooking: Burning sharks will no longer count towards the achievement for cooking 50 sharks. Farming: Fixed not being able to note/unnote items on the tool leprechaun in weiss. Mushroom patches now correctly give a yield of 6 mushrooms when harvesting. The farming cape teleport will now send you directly inside the guild. Magic: New arceuus spells have been implemented with the exception of dark lure which will come at a later date. Items: Changes to bonuses have been made for the following weapons/armour (to match OSRS): Green, blue, red, and black d'hide pieces Dinh's Bulwark Crystal armour Xerician Robes Elemental Staves Toxic Blowpipe Darts Medium Helmets, Full Helmets, Platelegs, Plateskirts, Platebodies, Square shields, Kiteshields: Bronze, Iron, Steel, Black, Mithril, Adamant, Rune, Dragon, White, Initiate, Proselyte, Corrupted, Dragonstone Spears, Maces, Hastae: Bronze, Iron, Steel, Black, Mithril, Adamant, Rune, Dragon Warhammers: Bronze, Iron, Steel, Black, Mithril, Adamant, Rune, White Twisted Bow Twisted Buckler Dragonbone and Bonecrusher Necklaces Guthan, Verac, Dharok, and Torag legwear The ancient wyvern shield will now correctly protect against icy breath attacks. Other Changes/Fixes: Fixed the chompy bird pet not being saved as insured after paying probita. Ultimate Ironmen can now downgrade into regular ironman mode prior to de-ironing completely. This can be done at the ironman manager. Ironmen now have access to their own food shop (via the Head Chef in edgeville) containing a variety of low tier foods. When rolling a pet that you have already received in the past (and still have in your possession), you'll be given a free pet rate scroll. Future Updates: We have been working on a few content pieces alongside the revision upgrade which should make their debut in the coming weeks Patch 29/10/2021: Chambers of Xeric: Added the new "tiny storage units" that are there by default. These must still be upgraded like normal to gain more storage. Fixed the private storage outside of chambers being inaccessible. Gauntlet: Fixed not being able to make corrupted paddlefish. Boosts will no longer be consumed for losses, only wins. Corrected text inconsistencies suggesting that the teleport crystal can be used to escape the boss fight. As of last update, you'll need to make the "escape crystals". Fixed the collection log not displaying the last three tabs correctly. Fixed an issue where crystal gear degraded on misses. Note: the gear can still degrade if a "0" is rolled on a successful hit. Pest Control: Fixed instances of crashing upon entering the lander Fixed in-game overlay Fixed an issue where the Skotizo instance map was completely blacked out Mobile: Fixed tabs not being displayed properly on login Fixed issues with item/npc examine Fixed issues with using certain options when interacting with objects Fixed issues with certain interfaces that require you to click and drag components Fixed the "Game" and "Clan" settings buttons towards the bottom of the chatbox not saving preferences Fixed not being able to buy certain items from the trading post towards the bottom of the main listing interface. The zulrah "quick-board" option now functions correctly. The minimum required players for tournament has been reduced from 16 to 8. Fixed not being able to craft the saradomin blessed sword. Baby dragons will no longer use the fire breath attack.
  17. Hi, we are currently working on something to calculate average prices. This will give users a good idea of how much an item is really worth. A sell offer timeout might also come in the near future. As for the GE, we purposely do not have the same system OSRS uses as theirs is built for an enormous bustling economy. Having buy offers on our small playerbase would severely hurt. Sell offers and viewing individual listings ensures a much more tight-knit feeling in the community, similar to how regular trading would.
  18. What's your suggestion? The clue sack from master clues is cosmetic only (you cannot store clues inside it).
  19. Hi everyone! Today's update focuses on a variety of QOL improvements, achievement changes, and a new gambling area. Please take some time to read over the changes below and tell us what you think. Gambling Zone: A new gambling area has been implemented! Players can get there by using the ::gamble command or finding the entry through the teleporter. Features: Automatic Flower Poker: Scam-free system; place your bets initially and let the server manage the match and distribute winnings. Each player is still required to have 5 mithril seeds per match to participate. Black/white flowers are considered an automatic tie and players will re-roll. Players are still welcome to opt-out of this system and continue to manually plant flowers in the open spaces of the new area. Pet Races: 2-3 participants per match. Each player bets coins on a pet of their choice. All players must ready-up and agree to the bets placed by other players before continuing to the start of the match. Pets race to the finish line and the winner receives a payout of the total coins bet prior to the match (their money back PLUS bets of the other two players). Gambling History: Can't remember what the results of your last match were? Want to see recent game results? Visit the blackboard towards the east wall! Achievements: We've taken the time to go through most of our current achievements and modify or remove ones that were annoying, confusing, or too reliant on RNG. Below are lists of achievements that were added, changed, and removed. New Achievements: Visit Death's Domain (south of Edgeville bank) - EASY Build and light all 6 fire pits (new content) - HARD Defeat Vanstrom Klause without taking damage from special attacks - ELITE Successfully complete 5 Gauntlet runs (corrupted) - ELITE Changed Achievements: Successfully complete three Gauntlet runs (any difficulty) Changed to "Successfully complete a Gauntlet run (normal)" Now a Hard task Check the health of 10 Mahogany or Teak trees Requirement reduced from 10 to 6 (can now be completed in 2 full farming cycles) Use the Fountain of Rune to recharge a piece of jewellery Hardcore Ironmen are now required to complete this Complete the Mage Arena 2 mini-quest Hardcore Ironmen are now required to complete this Deal at least 100 damage with the Dragon warhammer against the Corporeal Beast Changed to "Use the special attack of a Dragon Warhammer". Players who have completed the previous one already will still have this completed. This achievement was changed so that regular players would not be forced to obtain the DWH as a drop and could buy it instead. Now an ELITE achievement (since ironmen are still required to obtain the DWH as a drop). Removed Achievements: Use the special attack of a Crystal or Dragon Halberd Use the special attack of a Toxic Blowpipe Take damage from a Rune Dragon's electricity attack Use the Dragon Forge to make either a Dragon platebody or kiteshield Get splattered by mud from the Giant Mole 5 times Discover a mega-rare item from a Clue Scroll Obtain an uncut onyx drop Obtain a pile of chewed bones as a drop Gain 20 Varrock Museum kudos Craft an Odium or Malediction Ward Craft any pair of Cerberus Boots Clean 25 fossils on Fossil Island Take over 45 damage in a single hit from a Skeletal Wyvern Have Ilfeen enchant a crystal weapon seed for you Minigames: Chambers of Xeric: Blood barrage will now heal you correctly when targeting jewelled crabs. Theatre of Blood: Verzik: P3 - You can now tile skip webs on the ground. P3 - Web damage is now scaled by the amount of health remaining when removed. Xarpus: The poison attack will now properly target players in team order. The second bounce location of the poison attack is now calculated when initially being fired from xarpus. Nylocas Vasilias: Blood barrage will now heal you correctly when targeting melee or ranged nylocas. Pestilent Bloat: Is now immune to freezes. Sotetseg: Players can now tick-eat the sotetseg bomb. Gauntlet: Doubled the amount of crystal shards received on both normal and corrupted drop tables. You can now crush weapon pieces (orb, bowstring, and spike) into 80 crystal shards using a pestle and mortar. Tertiary drops will now be rolled indepdently of each other, allowing players to receive any, none, or all three uniques in one chest opening. Duel Arena: You can now create fights using fun weapons. Bosses/Monsters: Alchemical Hydra: Fixed acid pools checking for splash damage while sitting on ground. Note: there is still a 3x3 splash AOE on initial touchdown. Corporeal Beast: The way instances work for this boss has changed. Players may now use the "Private Portal" at Corporeal beast to create an instance using 1 x Instance Token. This instance will: Last for 60 minutes Expire after 5 minutes of inactivity (no players inside) Expire on logout You can also use the private portal to join a friend that has created a Corporeal beast instance. This will also cost 1 x Instance Token, however this is a one time fee (per instance), allowing you to leave and join as many times as you wish until the instance closes. The player you join must have you added as a friend in order to join While inside of the instance, you will be messaged every five minutes indicating how much time remains. The owner will be notified in the chatbox if the instance is expiring or close to expiring. When the instance expires, players will NOT be kicked out, but will not be able to join back into the instance after leaving. Deaths inside the instance will result in a gravestone appearing at the lobby of the public Corporeal beast instance. Kraken: You can now use fishing explosives to wake the kraken/enormous tentacles. Kril Tsutsaroth: Fixed the frequency of his melee special attack. This will now only activate approximately every 9 melee cycles. Nightmare: Fixed issues after death where the nightmare would instantly attack you. Vanstrom Klause: Some adjustments to the fight have been made to make it more enjoyable: You can now use any melee weapon (ivandis flail not required) You can also use defence draining weapons such as DWH and BGS. Note: his defence will fully restore when entering into phase 2. Base drop rate for ANY unique changed from 1/96 to 1/80. New achievement (see above section on achievements) Vorkath: Now once again counts as a blue dragon. Skills: Construction: Added the salt mines in Weiss. Players may get there through the Zaros teleport interface. You can now build the 6 types of fire pits using different types of mined salt: Eternal Light - Acts as a permanent light source in the area Lumbridge Swamps Falador Mole Lair Mos Le` Harmless Dungeon (cave horrors) Nourishment - Allows use of the Weiss farming patch Weiss Unseasonal Warmth - Protects you from stat reducing effects of snow storms Near the God Wars entrance Dehumidification Mort Myre Swamp Farming: You can now withdraw certain items as noted from the farming guild seed vault. Runecrafting: Skillcape effect message for 15% increase in experience is now filtered. Slayer: Fixed shadow wyrms (superior) despawning prematurely during combat. PvP/Wilderness: Fixed issues where your wilderness level wouldn't properly be calculated in some areas of the wilderness (such as the new slayer cave). PvP weapons may now be used in PvM throughout the wilderness. Items: Combination runes can now be purchased from the magic store at home. Trident of the seas can now be properly traded after degrading through combat. Ring of suffering (r) and (ri) now have proper death mechanics in PvP. The ring will shed itself of its imbued status and recoil charges before dropping to your killer. You can now unstuff taxidermy heads. Elite void knight robes will now be ticked off in your collection log when upgrading via the void knight. Existing players with elite void pieces will have them automatically ticked off upon logging in. Runelite: Added the Time Tracking (farming timers) plugin. Note: birdhouse timers have been removed for the time being. Added the "Hiscore" plugin. Players can now search up other players through the search box or alternatively use the "Lookup" right-click option on another player. Boss killcounts and clue completions will not currently show and will be added in the near future. Other Changes/Fixes: Voting Changes: Fixed an issue with the runelite experience bonus overlay not going away after a voting bonus ends. Added "Bonus Scroll - Gauntlet" to the voting store for 5 tokens. This will boost rare drop rates from the gauntlet by 25% for 5 completions. All bonus scrolls and bonus experience books are now stackable and you can redeem more than one at once through the dialogue. If you currently have 100 or more of the 15 minute bonus experience books from voting (25 hours in total), you will no longer receive additional ones until you have used some (bringing your total back down below 100). Party Room Changes: When attempting to pop balloons at the same time as other players, PID will no longer matter. The server will now pick randomly between all players who attempted to pop the balloon on the same tick. Certain drop parties (as enabled by administrators) can now be accessible to ironmen. A message stating if ironmen can participate or not will be shown in the countdown broadcast prior to each drop party. If ironmen are allowed to participate, the chest contents will be strictly cosmetic or non game breaking to the ironman modes. Pet drops are now broadcasted on discord. You can now toggle whether or not drop tables appear when right-click examining an NPC. This can be found in all settings under gameplay. Ironman Shop Changes: Options "Shop-1" and "Shop-2" were removed from the Ironman Manager. Items previously in the two shops have been spread into the melee, magic, and ranged stores in the general shop area. Ironmen using these stores will see different stock vs what regular players see. Ironmen can now purchase infinite runes of any variety from the magic store. What's to Come: In early October once OSRS releases their Group Ironman Mode, we'll be looking into making a revision upgrade. This will allow us to add exciting new content such as the bow of faerdhinen, story/hard mode tob, new arceuus spells, and much more. We're working on new interfaces which will allow players to view upcoming server bonuses/events and see more information about them such as where they might be located or how much time is remaining.
  20. If any clue scrolls are not working/cannot be done, please report them.
  21. Already added for next update.
  22. This feature is something we've been wanting to add and is planned for a future update.
  23. Is there anything broken with it currently or is this just a suggestion for instancing?
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